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1500 point new to cron

<2000 
558 views 7 replies 3 participants last post by  Kaarch1 
#1 ·
==HQ==
Trayzn theInfinate [175]
Necron Lord with Voidblade and ressurection orb [75]

==Elites==
Lychguard (5) hyper phase swords and dispersion shields [225]

==Troops==
Necron Warriors (10 ) [130]

NecronWarriors (10 ) [130]
--->GhostArk [115]
NecronWarriors (10 ) [130]
NecronImmortals (10 ) with Tesla Carbines [170]
NecronImmortals (10 ) with Gauss Blasters [170]
==Heavy Support==
Annihilation Barge [90]

Annihilation Barge [90]

Gonna break off the lord into the lychguard with trayzn and be extreamly annoying to kill off. Only questions i really have on the list is All tesla or all blasters on the immortals but i have noticed this is kinda a preference thing in the other forum list so i may just go full tesla (like the range). Figure the warriors can just march up field and one will have the ghost ark for support. (ghost ark is kinda filler for me atm any suggestions?) I like the Annihilation Barges for just overall annoyance/area denial when they open up on infantry and light tank.

Also kinda unsure on my lychguard; Is there a better elite type for the footslog style of this army? and would it be better to have one of the cryptex options in the lychguard? kinda confused on how they work.

Hope it wasn't to many questions just trying to get my basics covered
 
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#2 ·
As your Immortals are footbound, I'd say go all-out on Tesla Carbines. They cause more hits from 12-24" range than Gauss Blasters AND can move while doing it.

Now, with only a single Ghost Ark I think it won't survive long in 1500 points game. I'd say two Ghost Arks would offer the redundancy much needed. I'm also a bit worried about the total lack of anti-tank, but that might depend a bit on your local meta.
 
#3 ·
I'm kinda seeing how gauss glancing will do in just incapacitating tank rather than blowing them up outright. Kinda like how nids take care of vehicles but i have the benifit of range. As for an addition ghost ark i'm having trouble deciding what i get rid of to make room for it. Is trayzan a good choice for hq? OR should i try for a royal court to support my many troop options?
 
#4 ·
Well, Trazyn effectively makes your Lychguard a scoring unit as long as he is with them. He also boosts your Lychguard a LOT if horde armies like Orks or a bunch of 20+ gaunts try to pull you down with sheer weight of attacks. Maybe you could lose one of the 10 man Warrior units and exchange it for Cryptek goodness.
 
#5 ·
Oh ya Crypteks are cheap kinda thinking harbinger of despair and veil of darkness my way around the field with trayzn and the lychguard or harbinger of destruction do add the defensive grenade bonus so the lychguard have a better time of it in H2H. I'm sure i can work some fun stuff out that way :D
 
#6 ·
Alright going kinda a different direction all together

==HQ==
Necron Overlord with warscythe and resurrection stone [130]
-->Catacomb command barge [80]
Royal Court: Necron Lord with warscythe and resurrection orb [75]
Necron Lord with warscythe and resurrection orb [75]
Necron Lord with warscythe and resurrection orb [75]

==Troops==

Necron Warriors (10 ) [130]
Necron Warriors (10 ) [130]
Necron Warriors (10 ) [130]
Necron Immortals (10 ) with Tesla Carbines [170]
Necron Immortals (10 ) with Tesla Carbines [170]
==heavy support==

Annihilation Barge [90]
Annihilation Barge [90]

total 1345
Going full out footsloging with the necron lords will group with the necron warrior squads while the immortals pelt the enemy from range and sit on objectives. Have my annihlation barges move forward with the command barge to be just a fun little distraction from the mass of warriors moving up the field. Problem is i have 155 points that i can't decide what to do with. Was thinking scarab swarms or maybe a larger group of warriors. The cryptex options would be nice but that still shortens up my points left over. ANY SUGGESTIONS??? Main reason for the footslog is because my group of friends really don't transport much cause we feel it restricts what we can use in games.
 
#7 ·
for your new list i would drop the res orb off your overlord, he doesnt need it if he is on a CCB

and thats i all i think you should change

now for the 155/185 (if you drop the orb) i would advise that you take 3 wraiths with 3 whip coils (135 pt) and something that costs 55 points
 
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