Librarium Online Forums banner

Heavy Stubber Carried By Infantry?

5K views 15 replies 12 participants last post by  MechaTemplar 
#1 ·
...I have lots of guys carrying Heavy Stubbers that I'd like to use. The rules for a heavy stubber are in the Guard summary, but the only time it shows that you can add one is in the vehicle section. Would it be reasonable to add the points it costs for a heavy bolter and use one? I've especially wanted to do it with Schaeffer's Last Chancers. What do you think?
 
#3 ·
Do you think I should use the stats for a Heavy Bolter then? I don't know if there's any advantage to using the Stubber stats but I don't have them here with me.
 
#5 ·
I guess my only question then is would I just use the vehicle addon cost (10 points I think) for it? That's the same as a Heavy Bolter so it seems fair....
 
#6 ·
IMO the Heavy stubber is worse than the stats wise so therefore using the same points as a Heavy bolter should be no problem.

In fact you could use the Heavy bolter stats to make it completely legal and making your gun stronger, but that isn't really the spirit of things.

So in answer to your question yes, I would have no problem if you used tham against me with that point cost. In fact would try to but some off of you.
 
#8 ·
Alright, thanks for your input :)
 
#9 ·
The way I see it you can do one of two things:

1. Use the stubber model as a heavy bolter, not too hard to believe.

2. Use the stubber model as a heavy stubber with the points cost for it off the vehicle. I'm sure nobody would really care since the weapon is not exactly super powerful, especially when compared to the heavy bolter.
 
#11 ·
I personally think that 10 points for the heavy stubber would be too much. Personally I rank it as slightly better than a stormbolter but not as good as a heavy nolter so I think for any infantry model using the stubber the price should be about 6,7or8 points possibly army dependant. Everyone agree?
 
#12 ·
If you want to avoid any rules-debates and lengthy briefing sessions before the game, use them as a heavy bolter. A lot of players are very leary of homebrew rules (myself included), and would rather play a fun game than having to go over my opponents houserules with a fine-toothed comb. There are too many idiots out there that try and pawn off broken rules as brilliant creations. Case in point being some moron touting around rules for a 5000 point titan he brewed and that he supposedly uses all the time in small 40k games, or the guy making up his own marine chapter trying to weasel himself meltabombs at 3 points a pop.

There's also one other thing to consider: 40k has no set-in-stone formula to determine points cost. Determining the final cost is mostly setting it, playing a few games, tweaking it, playing a few more games, tweaking it some more, rinse, repeat. Simply using the cost of a vehicle upgrade won't work, as that price is based on the effectiveness of said item when mounted on a vehicle. Sometimes it's comparable, but more often than not, it won't work. E.g. a plasma gun costs 10 points in the hands of an IG veteran, but costs 8pts when handed to a Zealot. (Btw, zealots have hv. stubbers listed at 3pts per model).

Just use your heavy stubbers as heavy bolters, an item for which there are already rules in place. A HS easily falls within the confines of WYSIWYG, so I doubt anyone would give you any problems if you were to attend a GT. As a matter of fact, the Genswick Rifles IG conversion used Ork dreadnought weapons to represent heavy bolters (or maybe autocannons... don't remember which one), and that conversion was on the GW website, taking part in a GT, and got its own WD article.
 
#14 ·
That sounds awesome! I was thinking about getting EoT and/or Armageddon just because I like fluff and playing out scenarios from those large scale adventures would be pretty cool.
 
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top