I wanted to try and be more original than a normal SF ork army regarding the loote vehicle I use. Instead of the basic ID bassie, I was thinking about using a Leman Russ 'Combat' Demolisher.
Model: The Model would look almost exactly like the Looted Tank the orks use in dawn of war, but with a demolisher cannon instead of a normal cannon and more primarily red. I will convert the rear end of the tank to look like an orky 'jet engine' to represent the turbo-booster.
It's style will change depending on the enemy. On a dangerously shooty like tau, I will zip up the sides hugging cover, and when I have to expose something i'll expose the av 14 or 13 side. Then , on turn 2 or three, before the rest of my army clashes into the troops, unleash and murder them. Against a non shooty army, ill just move it up the front and let the enemy chunk shot after wasted shot into its ass.
Leman Russ Demolisher
Weapon Upgrades: Heavy Bolter (Mandatory), Two-Heavy Flamer Side Sponsons.
Ork Upgrades: Armour Plates, Grot Riggers, Red Paint Job, Turbo Booster, Stikkbomb launcher.
Imagine a hulking behemoth of metal belching out clouds of flame as it smashes into the front of your army. This would cost in the region of 190 points or so (not giving away any specific point costs). I believe it makes for a cool model and it would be more orky than a basilisk. An ork would want the biggest, tuffest, louded and bangiest tank possible and the demolisher fits that profile.
It is equally good against horde like armies as it is agaisnt vehicles. The only armies it might have trouble with is sit back and shoot armies, but it is very durable (essentially as durable as a land raider if its getting hit in the front / side every turn, plus a 6+ invuln and grot riggers.)
Model: The Model would look almost exactly like the Looted Tank the orks use in dawn of war, but with a demolisher cannon instead of a normal cannon and more primarily red. I will convert the rear end of the tank to look like an orky 'jet engine' to represent the turbo-booster.
It's style will change depending on the enemy. On a dangerously shooty like tau, I will zip up the sides hugging cover, and when I have to expose something i'll expose the av 14 or 13 side. Then , on turn 2 or three, before the rest of my army clashes into the troops, unleash and murder them. Against a non shooty army, ill just move it up the front and let the enemy chunk shot after wasted shot into its ass.
Leman Russ Demolisher
Weapon Upgrades: Heavy Bolter (Mandatory), Two-Heavy Flamer Side Sponsons.
Ork Upgrades: Armour Plates, Grot Riggers, Red Paint Job, Turbo Booster, Stikkbomb launcher.
Imagine a hulking behemoth of metal belching out clouds of flame as it smashes into the front of your army. This would cost in the region of 190 points or so (not giving away any specific point costs). I believe it makes for a cool model and it would be more orky than a basilisk. An ork would want the biggest, tuffest, louded and bangiest tank possible and the demolisher fits that profile.
It is equally good against horde like armies as it is agaisnt vehicles. The only armies it might have trouble with is sit back and shoot armies, but it is very durable (essentially as durable as a land raider if its getting hit in the front / side every turn, plus a 6+ invuln and grot riggers.)