Quick question, and I looked on the other Spore Mine threads for the answer to my question but didn't find it.
Can you deepstrike the cluster of mines right into a squad and have them all 3 detonate? Or do you have to follow normal deepstrike rules and try to get them as close as possible without deepstriking into the actual squad itself?
If the spore mine is destroyed it detonates... period. Therefor even following the normal deepstrike rules (with being destroyed if landing within 1" of an enemy) it still detonates.
It has been debated a little but the general consensus is that you can deep strike them on top of enemy units and have them detonate. That is what GW intended them to do even though the written rules aren't always clear.
I just like using three mines as three separate fast attck choices. that way I can deal a very nasty surprise to my opponent. But I don't think you should be able to d. strike spores onto enemy units, it is clearly unfair to the other player.
I just like using three mines as three separate fast attck choices. that way I can deal a very nasty surprise to my opponent. But I don't think you should be able to d. strike spores onto enemy units, it is clearly unfair to the other player.
Actually, I was looking thru the dex again and have got another question.
When using them as clusters, what slot does that take up? I looked in the dex but didn't see it? And how many clusters can you take? Do clusters count as heavy? And if so, how many clusters can you have for one heavy slot? I just don't think they made clusters clear, or I'm retarded.
Actually, I was looking thru the dex again and have got another question.
When using them as clusters, what slot does that take up? I looked in the dex but didn't see it? And how many clusters can you take? Do clusters count as heavy? And if so, how many clusters can you have for one heavy slot? I just don't think they made clusters clear, or I'm retarded.
I don't think spore mines are there to cause massive damage. They are there to deter your opponent from moving near them, and if your opponent shoots at one, hey, that could have been your precious genie unit that just exploded. Using the mines, you could theoretically force your opponent into a bottleneck, then sweep in around the sides. This is not a method I have tried yet, but if you do try it, could you tell us about how it went...
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