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Deepstriking Mines

671 views 10 replies 8 participants last post by  Tyranidude 
#1 ·
Quick question, and I looked on the other Spore Mine threads for the answer to my question but didn't find it.

Can you deepstrike the cluster of mines right into a squad and have them all 3 detonate? Or do you have to follow normal deepstrike rules and try to get them as close as possible without deepstriking into the actual squad itself?
 
#2 ·
as far as i remember...... they follow all normal rules for deepstriking. i dont remember reading any special rules about them.
 
#3 ·
If the spore mine is destroyed it detonates... period. Therefor even following the normal deepstrike rules (with being destroyed if landing within 1" of an enemy) it still detonates.
 
#6 ·
Tyranidude said:
I just like using three mines as three separate fast attck choices. that way I can deal a very nasty surprise to my opponent. But I don't think you should be able to d. strike spores onto enemy units, it is clearly unfair to the other player.
What's the point if you can't drop them into a squad. They would just fire at them if they didn't land on them.
 
#9 ·
Actually, I was looking thru the dex again and have got another question.

When using them as clusters, what slot does that take up? I looked in the dex but didn't see it? And how many clusters can you take? Do clusters count as heavy? And if so, how many clusters can you have for one heavy slot? I just don't think they made clusters clear, or I'm retarded.
 
#10 · (Edited)
Loestal said:
Actually, I was looking thru the dex again and have got another question.

When using them as clusters, what slot does that take up? I looked in the dex but didn't see it? And how many clusters can you take? Do clusters count as heavy? And if so, how many clusters can you have for one heavy slot? I just don't think they made clusters clear, or I'm retarded.
Um, Loestal, check the Fast Attack choices, again. Sorry.
Page 43 at the bottom.
 
#11 ·
I don't think spore mines are there to cause massive damage. They are there to deter your opponent from moving near them, and if your opponent shoots at one, hey, that could have been your precious genie unit that just exploded. Using the mines, you could theoretically force your opponent into a bottleneck, then sweep in around the sides. This is not a method I have tried yet, but if you do try it, could you tell us about how it went...
 
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