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VWM2 Round 1: Ratskulls Vermintide vs Trees of Woe

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950 views 9 replies 8 participants last post by  TJK 
#1 ·
Ratskulls Vermintide

Cheiftan: 63pts
Great Weapon, Heavy Armour, Enchanted shield

25 Clanrats: 195pts
Standard;Handweapon and Shield
Ratling gun

25 Clanrats: 195pts
Standard;Handweapon and Shield
Ratling gun

25 Clanrats: 195pts
Standard;Handweapon and Shield
Ratling gun

30 Slaves: 64pts
Musician

30 Slaves: 64pts
Musician

30 Slaves: 64pts
Musician

8 Jezzails 160pts

1000pts.

vs

The Trees of Woe

Beasts of Chaos

Blackthorne Axehand (Wargor and Army General) Leads the Poison Thorns

Equiped with:Mark of Tzeentch, heavy armour, Crown of Horns, Sword(Axe) of Might,shield:186pts

Krashkon Vilefruit (Wargor and Battle Standard Bearer), Joins the Poison Thorns

Equiped with:Mark of Tzeentch, Battle Standard, heavy armour, Vitriolic Totem:184pts

Core:

The Poison Thorns(Beastherd)
10 Gors, 21 Ungors, Standard, Musician, Foerender:189

Forest Shadows(Beastherd, starting in Ambush.)
8 Gors, 15 Ungors, Standard, Musician, Foerender:151


Oaken Ram(Tuskgor Chariot-flanks Poison Thorns):85

Mulch Maker(Tuskgor Chariot-flanks Poison Thorns):85

Root Gnawers(Chaos Hounds starting in Ambush.)
10 Chaos Hounds:60

Blackthorne's Bite(Chaos Hounds starting in Ambush.)
10 Chaos Hounds:60

No Special or Rare choices taken.

6 Ambushing units total, with 3 placed in Ambush.

Power Dice:6 Dispel Dice:4

Happy voting :)
 
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#2 ·
I have to go with the skaven here for sheer weight of numbers. The shooting from the Jezzails should eliminate the chariots, and there is nothing in ambush to worry the rats if they are clever.

Ratskulls Vermintide: 1 Trees of Woe: 0
 
#4 · (Edited)
my vote goes for the skaven, they have WAY too many units for the beastmen to deal with, they just plain wont be able to kill that many. and thats ignoring the jezzails and ratling guns!


Ratskulls Vermintide: 3 Trees of Woe: 0
 
#5 · (Edited)
Well. Magic matters as well, and the Beastmen have a lot and the skaven have none.

In addition, the bulk of the skaven numbers is made up of slaves which are vastly inferior to Gors, so I feel that they will die horribly. The clan rats as well are no match for gors especially when the entire unit has poisoned weapons due to the vitriolic totem.


My vote goes to the Beastmen.

Rats:3 Beastmen:1
 
#6 ·
Grey said:
Well. Magic matters as well, and the Beastmen have a lot and the skaven have none.

In addition, the bulk of the skaven numbers is made up of slaves which are vastly inferior to Gors, so I feel that they will die horribly. The clan rats as well are no match for gors especially when the entire unit has poisoned weapons due to the vitriolic totem.


My vote goes to the Beastmen.

Rats:3 Beastmen:1
Agreed.

I vote Beastmen
 
#7 ·
I vote for the skaven due to the overwhelming numbers and jezzails despite the superior magic and troops of the beastmen.

Therefore making it: Ratskulls Vermintide: 4 Trees of Woe: 2 Including the prievious voters.
 
#8 ·
I vote for skaven because even tho the beasts have superior magic but only 6 PD a turn its not much there getting off 2-3 spells max and Good fighting troops and a few chariots the sheer numbers of skaven and firepower from the ratling guns and jezzials will blow the beasts and chariots to pieces.

Ratskulls Vermintide:5 Trees of Woe:2
 
#9 ·
Skaven have numbers, the Beastmen have superior quality. Sadly for the Beastmen their big unit has a good chance of getting swamped from all sides while the Chariots will prolly fall prey to the Jezzails and the ambushing units can either be held down or fall short of range (the Skaven have the speed to move the battle up the field). At least they will go down taking droves and droves of rats with them.
I vote for the Skaven.

Ratskulls Vermintide:6 Trees of Woe:2


Tai'shar
 
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