Grungni said:
im planning on getting the tau battleforce and making a list out of it. this is what i had in mind tell me what you think.
Will they be all of the models you'll be using?
HQ:
1 Shas'el w/ Missile Pod, Plasma rifle, Targeting array, and H.W. Multi-tracker
97pts
Very nice.
Elite:
3 Stealth suits w/ FB, leader w/ Bonding Knife
132 pts
A few problems here - first, their squad size. I know all you get are three, but if even one gets shot down, they'll be taking morale checks left and right. Second, I don't think putting the Fusion Blaster in there is a good idea - makes a small, easily-killed squad even more expensive and takes away three valuable shots. Finally, the leader (Shas'vre, right?) with the bonding knife makes them even more expensive, and chances are the bonding knife will give you next to no benefits, as it's such a small squad it's likely that they'll all get shot down before you have the chance to need to regroup.
Just my thoughts.
Troops:
10 Fire Warriors w/ leader, and Photon grenades
130pts
I do believe you get 12 Fire Warriors in the Battleforce, correct? If so, I recommend upgrading them to a maxed squad. I'd also recommend dropping the photon grenades (too many points for something not that useful anyways - generally speaking, Fire Warriors will die in CC anyways, and this upgrade makes them too expensive for their own good). I'd then recommend giving the Shas'ui a bonding knife to round things out.
Devilfish w/ flechette discharger
90pts
I don't think the flechette discharger is a good idea, to be perfectly honest with you. You need Decoy Launchers here, at the very least.
Good. Keep in mind, they are much better as an infiltrating, shooting harassment squad - use them for counter assault
only as a last resort, especially without Kroot Hounds to back them up. They are much better at harassing the enemy with fairly decent shooting - find some good cover and step to.
Overall, you don't have much room to work with, and I understand that, being the owner of two Battleforces myself.
If you come up with enough extra points, you might give your Devilfish the following upgrades:
Multitracker, Smart Missile System, Targeting Array. These will make it a "Warfish" and make it somewhat a light tank, able to dish out 7 S5 shots (4 of which not needing LOS, which is nice when hiding it behind cover) a turn. Not a bad investment, really, and will definitely help in this low of points.
Keep in mind, I'm only offering suggestions based on my own experience and research - I recommend that you playtest with lists and come up with what you like the best. :yes:
Good luck!