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[2000] Daemonhunter's Force

696 views 4 replies 2 participants last post by  Gimmers 
#1 ·
Originally Posted by Gimmers
HEadquarters-360
[1] Grand Master:psycannon-176
[4] Grey Knight Terminators-184

ELite-246
[1] Ordo Malleus Inquisitor:psycannon-50--151
[3] Gun Servitor's:[1]Plasma Cannon,[2] Heavy Bolter-75
[2] Sage-20
[1] Mystic-6

Officio Assassinorum Operative:Eversor-95

TRoopas-276
[6] Inquisitorial Storm Troopers:[2] Plasma Guns,-138-276
[1] Rhino:Extra Armor,SMokes

[6] Inquisitorial Storm Troopers:[2] Melta Guns,
[1] Rhino:Extra Armor,SMokes


FAst Attack-720
[8] Grey Knights:Incinerator,Justicar:Melta Bomb-240
[8] Grey Knights:Incinerator,Justicar:Melta Bomb-240
[8] Grey Knights:Incinerator,Justicar:Melta Bomb-240


HEavy Support-296
[2]Grey Knights Dreadnought:Twin-Link Lascannon,MIssle Launcher
Extra Armor,SMokes-148-296

I have around 102 points left what should i do with them?
According to whom I am facing I will either have all FAGK on table or mixed. The Inquisorial Retinue will be next to the Dreadnought, I havent really figured out what to do with the IST Squads
 
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#2 ·
You could give the IST units Vets with Teleport Homers - that would allow you to call down the FAGK units with a bit more accuracy.

An extra two GKT is an option.

A GK Dread with Assault Cannon, DCCW, Incinerator, Smoke, and Armor runs at (I believe) 103pts. Even if you don't take a third one, I'd kinda suggest swapping one of the two TLLC/ML Dreads for the above build, as it's S10 is priceless in combat (and it's still just as good at anti-tank).
 
#3 · (Edited)
I agree with you Megalomaniac about changing dread weps and GKDread cost $$ plus Assault equals 110, more with the essentials ( extraA,SMokes), plus Iam thinking of more assassin options, how bout icon of the just?

Edit: I configured my dreads to my liking ;)

Headquarters-360
[1] Grand Master:psycannon-176-360
[4] Grey Knight Terminators-184

ELite-248

[1] Ordo Malleus Inquisitor Lord:Auspex,Psycannon,-52--153,(hq-188)
[3] Gun Servitor's:[1]Plasma Cannon,[2] Heavy Bolter-75
[2] Sage-20
[1] Mystic-6

Officio Assassinorum Operative:Eversor-95

Troops-296
[7] Inquisitorial Storm Troopers:[2] Plasma Guns,-148-296
[1] Rhino:Extra Armor,SMokes

[7] Inquisitorial Storm Troopers:[2] Melta Guns,
[1] Rhino:Extra Armor,SMokes


Faster Attack-690
[8] Grey Knights:Incinerator,Justicar:Melta Bomb-230
[8] Grey Knights:Incinerator,Justicar:Melta BOmb-230
[8] Grey Knights:Justicar:Melta Bomb-230


Heavy Support-364
[1] Grey Knights Dreadnought:Assault Cannon/Missle Launcher,Extra Armor,SMokes-128
[1] Grey Knights Dreadnought:Assault Cannon,Extra Armor,SMokes-118
[1] Grey Knights Dreadnought:Assault Cannon,Extra Armor,SMokes-118

Hmm 42 points left over....Help me out guys
 
#4 ·
[1] Ordo Malleus Inquisitor Lord:Auspex,Psycannon,-52--153,(hq-18
Inquisitor Lords are ALWAYS HQ choices. Non-Lord Inquisitors are the Elite version. I'd stick with the non-Lord version for this list.

Why'd you swap ALL of the Dreadnoughts? TLLC/ML Dreadnoughts are just as useful, and I'd definitely suggest having at least one TLLC/ML and one AssCan/DCCW/Incin build. The third is your call. The TLLC/ML one is good for long-ranged fighting, and the AssCan/DCCW is good for getting stuck in. I wouldn't ever use an AssCan/ML Dread - the Assault Cannon is 24", and the ML is 48" - at the range you'll have to be at to use the AssCan, I'd prefer a DCCW.

If you can afford it after any above changes, one more GKT is always an option. DON'T decrease the sizes of the IST or FAGK units to do so, they should stay as they are!
 
#5 · (Edited)
Edit: I configured my dreads to my liking

Headquarters-360
[1] Grand Master:psycannon-176-360
[4] Grey Knight Terminators-184

ELite-248

[1] Ordo Malleus Inquisitor:Auspex,Psycannon,-52--153,(hq-18)
[3] Gun Servitor's:[1]Plasma Cannon,[2] Heavy Bolter-75
[2] Sage-20
[1] Mystic-6

Officio Assassinorum Operative:Eversor-95

Troops-296
[7] Inquisitorial Storm Troopers:[2] Plasma Guns,-148-296
[1] Rhino:Extra Armor,SMokes

[7] Inquisitorial Storm Troopers:[2] Melta Guns,
[1] Rhino:Extra Armor,SMokes


Faster Attack-690
[8] Grey Knights:Justicar:Melta Bomb-230
[8] Grey Knights:Justicar:Melta BOmb-230
[8] Grey Knights:Justicar:Melta Bomb-230


Heavy Support-404
[1] Grey Knights Dreadnought:TLLC/ML(a.k.a. Hellfire ),Extra Armor,SMokes-148
[1] Grey Knights Dreadnought:Assault Cannon/DDCW/Incinerator,EA,SMokes-133
[1] Grey Knights Dreadnought:TLAuto-Cannon/DDCW/Storm BOlter,EA,SMokes-123

There I was thinking of a raider..( I will get one but probably not play with it )
What do you think of the dreads? In my army I have heavy bolters,plasma cannons,melta,autocannons,assault cannon,Lascannon-( wide range of weaponry).

P.S. Any reasons why i should take an INcinerator over a heavy flamer?
 
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