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What would it be? :lol:
Seriously this doesn't have to be just Warhammer/Warhammer 40,000 and I've kind of got reasons for this poll.
According to a friend of mine Sci Fi and Fantasy "suck"
Generic humans who are equal at everything and blindly wake up ancient evils...
The arrogently ancient race that preaches to everyone when they've got their own problems...
The 2 dimensional horde of evil who are basicly evil for evil's sake, they've normally got cool leaders and very dull troops that all seem to be the same.
I've seen he's got some points, but that only really proves the existing Sci Fi/Fantasy settings have copied each other.
Are the players/viewers any better?
Let's find out!
He does have a point tho...
According to a friend of mine Sci Fi and Fantasy "suck"
Generic humans (Imperial Guard / Empire) who are equal at everything and blindly wake up ancient evils... (Necrons / Undead)
The arrogently ancient race (Eldar / Elves (All)) that preaches to everyone when they've got their own problems...
The 2 dimensional horde of evil (Chaos / Chaos) who are basicly evil for evil's sake, they've normally got cool leaders (Yeps) and very dull troops (Yeps) that all seem to be the same.
As to creating my own race. Thats a toug one without "fitting" into an existing mould. Thats the trouble with the genre, everything can be compared to existing work... I think having a truely neutral race would be good, however I would have no idea how to work such a race.
I'd create the 'Footballis Hooliganas'... a race of neandertal like sub humans. Their special ability would be that if after 6 turns they are on the losing side they 'rampage'. During this rampage they gain 'Mob-up' benefits, are at +1 strength and +1 attack. They suffer from -3 initiative and are considered fearless. They suffer from stupidity and must charge at the nearest target, friend or foe. All enemy are at -2 morale.
Seriously though, I have thought long and hard about what other races could be created but it's a real tough one.
My theory is that it would have to be an animal race but that area is kind of covered by the Tyranids in 40k and by the Skaven/Lizardmen in Fantasy.
I cannot think of a whole new race that is far enough removed from those already in place. Anything humanoid is just a variation on a theme and a mechanical race is already covered by Necrons.
My only idea would be for some form of planetary wildlife, similar to GW's creature feature creations.
Terminator Based Custom Chapter
For 40K or for in real-life?
I've already got one going for 40K that I'm working on the ruleset, but I am paranoid and won't post it.
In real life? Eh, D&D Celestials. But I think that's obvious.
Space Cows..'nuff said. :cool:
Well, I'd simply like to see a race of "free" humans or humans that co-exist peacefully with aliens in the galaxy. I know it's not really a new race, but I suppose it could be a new army, or a race of humans genetically modified and crossed with an alien race. I guess the star wars geek in me wants to see a galaxy where humans and aliens walk amongst each other.
As for real life, well, I'm currently working on crossing human DNA with various other animal DNA, creating an army of super-soldiers which will soon take over the...erm...in the immortal words of mr. burns - "use the amnesia ray!" "You mean the revolver, sir?"...er...I've said too much *runs away*
The only difference between tattooed people and non-tattooed people is that tattooed people are awesome and can kick your ass.
"War does not determine who is right - only who is left."
I have often thought of a race that I would like to make and my favorite one to date is a race of aliens who look bug like, but in an entirely different manner than Tyranids. Instead of being thoughtless and bent on killing, they are a race that has the traits of an insect. Faceted eyes, multiple limbs but a high individual intelligence.
I imagine them as being a very proud race overall and their society is a mix of high technology, but a very "earthy" lifestyle. They have ranged slug weapons, ships capable of warp travel... ect, yet they still live in homes made of packed mud and many still prefer to light their houses with a candle rather than electricity.
I also imagine two "castes" if you will. There are the insect creatures with wings and these creatures are the Nobles and the leaders if you will. They tend to be the "highborn" families and take care of the administrative duties of a villiage or "hive" if you will. They would be governers, teachers, law enforcement, "psykers"....
Then there are the ground walkers, or the insects that have wings that are too useless for actual flight. These insects would be the farmers and manual laborers and warriors for the most part. They would be physically stronger and slower insects, although still capable of a high degree of intelligence.
That's the part that differentiates them from Tyranids. They are intelligent on an individual level and make use of many tools and weapons that are not "biomorphs".
Anyhow, I'm not a line developer, so don't expect to see this race any time soon. However, if I ever become a billionaire, then you can expect to see me start my own game and this race would be one of the first four races.
I have already created my own "race" in a realm-management game that is known as "Fields of Blood" (D20 rulebook published by Eden Studios).
Basically, you could call them civilized amazons. A seafaring confederation of three islands, led by an Empress, a senate and the local noble governors. They are kind of underdeveloped in things of magic (as it was forbidden long ago), but are advanced enough in technology to employ superior naval ships (including a submersible capable of diving up to 8 meters underwater) and blackpowder weapons (even though these are yet not fully developed, resulting in a lot of malfunctions). Their pantheon consists of a mother-goddess and her three daughters. Traditionally, the high priestess and the Empress are rivals, vying for political power, once even resulting in a full scale civil war.
I have written about ... 20 pages of source material about society, places, people and so on. I have been really enthusiastic about the whole project back then. ^_^
"Do you want your heretic rare, medium or well done, Lord Inquisitor?"
It's true, scifi and fantasy are pretty cliche, but they have to be. They are not aimed at people who want experimental literature, they are "comfort reading" like romance, crime and other genre fiction.
You read them when you want escapism and a break from the real world because the characters in them, (unlike people you know in real life), behave the way you expect them to!
I have often wanted a scifi/fantasy story where it is just like the real world, ie. no one is evil or good. But it can't happen. Who would read it? I mean sure you have anti-heroes in SF/F, but the villains are always worse than them. People just wouldn't like a story where they didn't know who they were supposed to identify with. For one thing many people see good and evil in the real world so they definitely expect it in their fiction.
It's the same in the real world when there's a war (F&SF always seem to be about war in one way or another), people don't want to identify with the people they are fighting because it's hard to kill someone when you understand where they're coming from and you think they are acting reasonably...
So yeah, IMO that's why it's so hard to think of a "new" race in F or SF. You can't, without abandoning the basic themes that make the genre what it is. All the existing races represent ways human societies view each other.
For example the ancient Elf type guys are how the 19th century Europeans and Americans viewed the Chinese, as a spent force who deserved respect for the age of their culture but were very set in their ways and not dynamic. Or the way Romans viewed the Egyptians, or any young culture views an older "decadent" one.
The "Evil" force is simply "the other", how your culture sees it's enemy in wartime in order for the war to be successfully fought.
The "generic humans" are our own culture and the "blindly waking up ancient evils" is the fear we have that our culture may be in the wrong or make a terrible mistake.
That's my take anyway. I reckon if you think of something besides these then it won't be F or SF anymore, it'll be something new.
Last edited by Kahoolin; July 27th, 2005 at 04:37.
It is really hard to come up with new ideas for races that are novel. Although we all have great imaginations, most ideas are going to fall into broad Archetypal categories. For 40K, it gets narrowed down more because the focus is on militaristic, dystopian societies.
What are the basic attributes possible?
Barbaric vs. Civilized
Ancient vs. Young
Technoprogressive vs. Luddites
Elite Forces vs. Horde Forces
Good vs. Evil
While the broad categories of attributes are easy to identify, the subtle variations are infinite...
Anyways, not to hijack the thread with broad statements about the Sci-Fi and Fantasy genre and its effect on the game... I'll move on to MY two personal favorite idea for a new 40K race.
I would live to see a truly good, uber-elite, superhero army. I mean an army of 10 models at 2000 pts. That would be a complete departure from the dark, tainted atmosphere that colors the 40K universe. Hmmm...I guess you might call them Celestials, or Elohim, or Totem...
When you can't run, you crawl. And when you can't crawl, find someone to carry you.