Welcome to Librarium Online!
i ALWAYS do crapy rolls even when i need a 3 plus for my bloodthirster ill get a 1. or have 30 attacks and make only 5 wounds!!!
does anyone have any special tequniques i could try?
i know most of it is look but u can do better rolls
<html><center><iframe src="http://gamercard.xbox.com/digeztive.card" scrolling="no"
frameBorder="0" height="140" width="204"></iframe></center></html>
usually shaking the dices for some times helps, don't roll to fast take your time and try to keep all die on the table, nothing more annoying than having to reroll possible high numbers. Just don't rely to heavily on diffrent techniques, cause when the you come down to it it's all about luck. Try to think positive and don't be afraid or worried you'll miss, when you do that you miss .
Well, I'm kinda superstitious about the 'laws of average'.
I don't use the same dice that I just hit successfully with, to try to wound with.
Instead, I use the ones that just missed and add a couple of random others (if necessary to equal the number of hits) for my 'to wound' dice.
Because for some reason I have it in my head that 'No' dice will keep rolling high numbers for you, and 'No' dice will keep rolling low numbers for you.
So to me it just seems logical that it is more likely that the dice that just rolled high numbers (the ones that successfully hit) are now more likely to roll low numbers.
So I set them aside (presumably until whatever 'mojo/Lady Luck effects' that instills itself into dice rolling has had time to dissipate! :lol: )
And then use the dice that just missed (rolled too low) because they are now more likely to roll higher numbers.
I know it seems weird, but it works for me.
Last edited by Joker; August 23rd, 2005 at 14:18. Reason: spelling
When we're talking about superstition, I always try to use three:s. Some strange way these die always roll good (atleast for me). Another trick I do is practicing. Practice rolling dice?! yeah it might sound strange but it works. Just figure out a situation (I usually pick my lascannon team versus a hammerhead) and then try to blow the tank or whatever up. I've notice that I have much easier time to shoot down my friends tanks after a few of these practice runs. Rending is also something I practice much, and I'm showing improvment .
The only way to have a better chance of rolling better is to use weighted dice, and that's illegal. All the other stuff, (special moves and the like) is pure bunk. There is nothing more annoying than watching some moron do a 20 minute dance just to roll the dice. Just freakin' roll them and let's play the game.
Marion: You're not the man I knew ten years ago.
Indiana: It's not the years, honey, it's the mileage.
For the last time, there are
NO FEMALE SPACE MARINES!!!!!
Treat dice rolling like you do everything else in life. Expect the worst, then you can't be dissapointed. Don't think "Hmm, 10 dice, 4's to wound, so i should get around 5 wounds". So when you roll nine 3's and one 2, you won't be cursing your dice.
Supersition is all right, as long as it doesn't take alot of time. I myself refuse to roll a die that has failed me thrice in a row.
Dreams give us a vision of a world unlike any we have seen. They present us with a glimpse of a better life; a goal to aspire to, and in the face of insurmountable odds, they provide us with the power to overcome, to live on, and to succeed where we would have otherwise failed.
There's a guy at my Vet's night who claims that dice rolling can be influenced by using chaos theory, since most people tend to pick up either hit or miss dice after their first roll in order to roll to wound, this will therfore create a complex system with influence probabilities on the order of 0.0001% or something :rolleyes:
If you really want to study dice rolling, then arrange all the dice in your hand with a certain number facing upwards (Ie: 1's), then practice throwing them at a shallow angle at a consistant speed.
Hurrah you will now be influencing your rolls by a probability of 0.001% :rolleyes:
a guy at the store I play at has a bunch of Imperial armies and whenever he rolls a bunch of dice shouts "For the Emperor!!!". I have no idea if it help his rolling but I've never had game against him I didn't enjoy.
The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. Bring them understanding of the power of ourselves through our strength and their fear. The inferior flesh will be entirely destroyed, all fragments will be smashed. Ourselves will fight to the last, all weak flesh must be consumed
My Ork buddy takes all his dice that regularly roll poorly and melts them down and forms a bowl. If some of his dice start rolling poorly during a game, he will place them in the bowl for a turn or two, to "show them what happens to dice that displease me". Yeah, he's a bit weird. Before anyone screams unfair, we all use the dice of whoevers house we are at.
A little pain never hurt anyone - Larry
While of course there is nothing you can do, logically (or legally), to influence the outcome of your roll, I don't know a single gamer that doesn't have some technique for trying to imporve their rolls. Of course, it can also be very annoying if it delays the game, as pointed out above. On the whole, I think it is kind of interesting, so I have been watching and keeping track of various techniques that I see in use at games.
I see a lot of people who try to "punish" the "bad" dice, by various methods, such as the example in the post above. There are also those who try to "reward" the "good" dice, for instance by promising to use them exclusively in the next game or by keeping the good dice in a little velvet lined box. Aparently dice can be influenced with promises of luxury or threats of violence.
It is also common for people to have a rather complex psuedo-mathematical way of determining which dice are "ready" to roll high or low, based on the results of previous rolls. I have to admit that I personally always re-roll to wound with the dice which rolled high enough to hit. They just feel like the "good" dice to me.
Another common thing is for people to have a color or size preference, sometimes coordinating with their army. I have one friend who always rolls jumbo-sized clear red dice for his Greater Demon of Khorne. He won't use those dice for anything else, lest they loose their demonic power. It does seem to work for him. I also know players who will pick all the black dice or all the red dice out of a mixed color batch, and roll with those.
The most fun part to observe is people's methods for re-luckify-ing dice which are not performing well for them. Common ones are lots of shaking, blowing on them, saying some kind of charm, changing the angle or speed of the throw, tapping the fist throwing them on the table, etc. The funniest one I ever saw involved holding each individual dice to the forehead and concentrating HARD (sending some kind of telepathic message? charging them with psychic energy?) on each one before resuming the roll.