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Is a win realy worth it?
I'm here to ask the question that has plauged gamers since the dawn of time, (or this game at lest)
What are your best or more likely worst moments when versing a little kid.
I'll start it off.
I was once playing in a six way battle with my Dark Elder. In the deployment I had to set up next to a couple of Ultra Marine Tanks. These were ofcoures controled by a little kid . He ofcourse aimed the tanks at my Raiders, and me being my clever self put the turbo boosters on and moved my Raiders 24 inches down the board.
The Ultra Marine Player had failed to notice this and when his turn came fired his heavy bolters and las cannons at the dust which my Raiders had left behind.
If they had have been there they all would have been shot down but they weren't.
When I pionted this out he claimed that I was cheating, scoped all of his models into his backpack (breaking most of them) this only made him angryer and he then left the hall and I can only assume never played another game as I have never seen him again.
Now I ask you was it realy worth it?? :confused:
Hell yes, can you not think of anything more fun than to watch a small kid storm off after losing. I don't really verse kids that much but when one of my friends was playing a kid, he moved his scout sniper squad EVERY turn. That's about as stupid as it gets for me.
Playing younger kids (under 17 years old) is tough. They usually skim through their codex or the rulebook, fasten on rules that look cool (Wow, I can wipe out your unit in HtH if I beat you on a D6+ Initiative. So what if I'm playing Necrons and you have DE, I'm assaulting every chance I get) and they get frustrated when those rules don't pan out the way they planned. I've recently had an influx of younger players start coming to my store, and games with them are...interesting to say the least. Each round consists of movement, clarification on how the rules say he can move his pieces, shooting, how the rules say he can fire his units, CC, going over his special rules again to show him that no, An'Shui is not really a match for a unit of Genestealers on the charge, etc etc.
I'd have to say that my best kid gamer moment was against a new Tau player, about 14-15 years old. The first game we played was a massacre. I was Tyranids and I had him beaten by the top of turn 3, though he didn't want to accept it. He argued at every move each turn until I showed him in the book why he was wrong. Now, a 3 turn game usually takes what, an hour-hour and a half? We played for almost 3 because of rules debates. BGB, Tau Codex, you name it, I had to point out his misinterpretation of the rules almost every time. At the end of the game, he was upset, but I gave him the link to the GW FAQs and noted which sections of the rules and his own codex he should re-read. We played again the next week, and he did much better. He still lost, but this time I had lost the majority of my troops and the game lasted till turn 5 (and he learned that An-Shui may not be a match for GS, but he's definetly not a match for an ill-tempered Carnifex).
The initial win was worth it because it was a definite learning experience for the kid. The second win was worth it because it was a real win, not an "I'm murdering my opponent because he doesn't understand the rules" win.
Gyauayuayuayua! Ja! Ve vill crush da little girly men in deir little girl men awrmor! Ve vill see owur enemies driven befowur us, und hear da lahmentaytions of deir wemen. Und from owur home planet, de stayte uf Califowurnia, ve vill lawunch owur mighty offensive. Even if you kill us, ve'll be bach!! Gyauayauyauyauyau!
-Arnoldunit Schwarzenecronegger; when questioned about the impending doom he would rain down upon the heads of his doomed enemies.
I think it is important to remember that we all have to start somewhere and that not all younger players whinge and moan and can't take losing. Many young players that I know and play have a completely different approach, sometimes being shy in-case they break a rule, rather then do something and then finding out the consequences.
There is one kid (Empire) around 10-13 at my GW that is known for losing. ME and 2 older guys were talking about it the day before yesterday about how the Dwarf player destoryed him without loosing a model in 1200pts game.
We came to the conclusion that its because he never learns from his mistakes. Either he cant or refuses too. The way he acts I think its the latter, he always has to be right no matter what and never changes his tactics because he cant think of anything else, and since his force is rather top heavy (2 Lv. 2 Mages and a squad of 10ish White Wolfs) he doesnt have the models to do any complex stratigies.
I usually dont call it a victory if I beat a young kid like that, unless their parents bought them with more money than most people put into the hobby in a year the best force possabile (this only works in 40k, WHFB is alot more complex).
well, as a gamer under 17 id like to defend all like my self.Originally Posted by Gojiratoho
i can take losing games. i know the rules. i play for fun, not to win. honestly this hobby has never been about winning to me. i like to paint more than i like to play.
i think thats the problem with veteran gamers, they never accept the new wave of the hobby.
you were once a beginner werent you. everybody starts somewhere.
ive been playing this game for a year now, and every gamer over 18 ive played (lots) all say that im a fair opponent, and heres a qoute from one of them "Your one of the only players that ive played who knows the rules well, and hasnt tried to take advantage of them"
Personally I dont mind younger players, as long as they are willing to learn and don't turn into little bastards because things arent going their way. But this applies to any player, anyone can take defeat, or blow it out of proportion and make it sound like someone is cheating. But I think alot younger players dont have the maturity to sometimes realise that they are wrong, or are willing to admit they are wrong. When ever I play one of these people, I will always help them along, and try to show them the rules. But if they get too bad I'll just say something along the lines of "look we're both here to play a game and have fun, personally I dont care about losing. As long as that loss is to someone that is playing fairly." But other then that I have not really had too many moments like the ones above.
Last edited by devrok; September 9th, 2005 at 22:11. Reason: me not reading my ugly grammer
Iron Warriors 9/1/0 (w/l/d)
World Eatters 15/1/0
Yeah, players under 1 a real pain, especially with 4 or 5 20 year olds at my local hobby shop that just started that know nothing about the rules. One prime example is a local tau player, takes squads of 6 rail rifles(illegal) takes a single troops choice(need I say it) thinks he can deep strike on turn 1, and some other stuff. I have shown him the light though.
Personally, I am 15, and I consider myself a rookie, I have read both my codex and BGB cover to cover more than once(most players around here dont have a BG, I know most of the rules(but i dont have tables memorized, so I always have to look that up, and I admit I get confused sometimes, and end up saying, I could have sworn the rule was yadda yadda yadda, but it turns out that was some other rule I read and got confused with. Anyway, the only true pays are teh brand new 13 and under crowd. I have no problems with players around my age, but MAN do i hate the younger set. One tyranid player refuses to buy the 4th ED codex because he likes the old semi overpowered rules better, and then wonders why noone plays him. Another player of that age, also Tyranids doesn't know anything about the rules at all, and totally bull****s half the rules up. A SMurf player cries every time he loses, another SMurf player is a real jerk, and will start knocking around your models if he loses yelling, "YOU CHEATED, YOU CAN'T MOVE YOUR HAMMERHEAD 12", UNLESS I CAN MOVE MY DREADNOUGHTS 12. YOU CAN'T MOVE 6" IN THE ASSAULT PHASE WITH YOUR JET PACKS, UNLESS MY ASSAULT MARINES CAN TO. YOU CAN'T SHOOT LIKE A FAST VEHICLE UNLESS MY RHINOS CAN. etc. etc. etc.
Tau - Knights of the Frozen Wastes
Necrons - The Phalanx of Gleaming Death
CSM - Iron Warriors
98% of the teen population has smoked weed, if you are the 2% that hasn't, put this in your signature.
Ick. First off tell the guy if he wants to play you (or in a tourny for that matter) he should pick up the new codex. Tell him that the new rules allow flexiblities and such. As for the other guy, if he knocks your units around, just dont play him agian. Just tell him he's a child, and that he isnt worth playing agianst if he is going to potentially damage your unit. Man you have some mean people playing agianst you.Originally Posted by chaos0xomega
Iron Warriors 9/1/0 (w/l/d)
World Eatters 15/1/0
all u people who bash kid gamers. you were a whiny little kid once yourself
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