Interactive battle report - Warhammer 40K Fantasy
 

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  1. #1
    Staying out of trouble KOS-MOS's Avatar
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    101 (x4)

    Interactive battle report

    Hello fight fans,
    From the makers of the "Librarium tournament" comes a new game that you, yes you can take part in. How? Well just read the rules below and PM me a fighter from the list below.

    First off if you would like to take part then it would be in your best interest to be able to post
    once a day in the battle.

    RULES

    Heres what you can do per post in this order.

    Movment

    As you can see this game uses a grid and this is how you move around, each character can move a set number of grids up or down, left ot right or sideways if you like.

    Shooting

    All the weapons are the same as warhammer 40k apart from one small change.......the range.
    Because we are using grids to move around the range of all weapons needs to be changed. If you want to shoot then you must measure in just the same why as in a normal game.

    Assaulting

    After movement you may assault anyone within 2 grids. You must be able to move onto the grid that your opponent is on in order to assault him.

    Other rules and how to post your orders

    You may shoot into combat, any hits a randomly allowcated.

    In order to take part you must post your orders for your fighter like this.

    "Move north west and then rapid fire your bolter at guy A"



    Key

    Letters - Fighters
    Green grid - Tree - You may not move or fire through it.
    Black grid - Building - You may not move or fire through it.
    Blue grid - Water - You may not move through it but you may fire over it.

    Now you may only post once per 24 hours so as soon as it hits midnight you may post a new set of orders. You may not post orders between the hours of 110pm to 120pm as this is when i will be editing the map with all of your new orders. I will edit the map from the first post then the second post etc. so you have to account for your enemys moves before you think about posting your orders.

    Characters and weapons

    You may PM me with your entry from the following list.

    Space marine with a bolter - Movement 2 grids

    Space marine scout with a Sniper rifle - Movement 3 grids

    Chaos space marine with a powerfist and a plasma pistol - Movement 2 grids

    Assault marine with a power weapon and bolt pistol - Movement 4 grids,may jump over things but must end his move on a open grid.

    Tau Firewarroir with a pulse rifle - Movement 2 grids

    Genestealer - Movement 3 grids - Has a 4+ save - In the shooting phase you may move D3 grids.

    Guardsman with a lasgun and one of the following weapons - Movement 2 grids

    Autocannon - Range 7"
    Heavy bolter - Range 5"
    Mortar - Range 5" Uses guadsmens BS and does not need line of sight.
    Sniper rifle - Range 6"


    Other weapons

    Pulse rifle - Range 4"

    Apart from the pulse rifle rapid fire weapons have a range of 3" and a range of 1" if you move or want to rapid fire.
    All pistols have a range of 1"

    I hope that makes sense to you, there are ten openings. When im ready i will Pm all those taking part and give you a link to the battle thread in the battle reports area of this site.
    Please post any questions or feedback you have here as i would like to hear what you think.

    Competitors

    1 - IamJasonK
    2 - KOS-MOS (Unless more then 10 people want to play, oh and you can trust me:shifty: )
    3 - Macewind
    4 - Warrior47
    5
    6
    7
    8
    9
    10

    Last edited by KOS-MOS; January 30th, 2007 at 02:30.
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

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  3. #2
    Staying out of trouble KOS-MOS's Avatar
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    101 (x4)

    No one wants to participate?:cry:

    Come on it would be fun.
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

  4. #3
    Senior Member IamJasonK's Avatar
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    Quote Originally Posted by KOS-MOS View Post
    No one wants to participate?:cry:

    Come on it would be fun.
    Fine, I'll play.

    Geronimo, look out below. Here comes the brother with the offbeat flow. I just fell from the mother ship.

  5. #4
    Staying out of trouble KOS-MOS's Avatar
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    101 (x4)

    Woo hoo! Ok just PM me your choice of Competitor and then we play the waiting game. Hopefully it won't just be me vs you
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

  6. #5
    The Shadow Knows! Jon Quixote's Avatar
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    467 (x8)

    I can't enter as I can't guarantee that I'd post every day, but I will be following the thread to see how it goes. Good luck.
    Cervantes: In order to attain the impossible, one must attempt the absurd.


  7. #6
    It's a Trap! Warrior47's Avatar
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    168 (x5)

    Another question, by inches on the heavy weapons, do you mean hexagonal things or inches?


    Quote Originally Posted by The Paint Monkey
    I can't offer anything new here but I just laughed my arse off that LO has an Irish accent.

  8. #7
    Staying out of trouble KOS-MOS's Avatar
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    Inches

    Did you all get my PM? The game starts on monday at 120PM GMT, PM me your 3 fighters and your all set. This was going to be a free for all but only us 4 want to play so you may pick a 3 man (Or xeno) team that will work together.

    I have macewinds already. Look for the thread in the battle reports area on monday. Good luck.
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

  9. #8
    Staying out of trouble KOS-MOS's Avatar
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    101 (x4)

    I have all your teams now, just to give you something to keep you going until monday here are the teams. I had a good idea of who i would pick before i saw your teams, had i been powergameing i would not have taken any assault troops with macewinds Genestealers running around:cry:

    Too late too change your team btw

    KOS-MOS
    1 - Chaos space marine
    2 - Assault marine
    3 - Guardsmen with autocannon

    IamJasonK

    1- Guardsmen with autocannon
    2 - Guardsmen with autocannon
    3 - Guardsmen with Mortar

    macewind
    1 - Guardsmen with heavy bolter
    2 - Guardsmen with sniper rifle
    3 - Genestealer

    Warrior47
    1 - genestealer
    2 - Guardsmen with heavy bolter
    3 - Space marine with bolter

    Wonder who has the best team? Also does a plasma pistol give a extra attack like a bolt pistol would and do you get the extra attack if you shoot your pistol once then assault?
    Last edited by KOS-MOS; January 27th, 2007 at 20:35.
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

  10. #9
    Game Over boys macewind's Avatar
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    425 (x7)

    who will be moving first? Random seems best, so a dice roll decides it, but for matters of fairness I think the army with the largest range of fire should move first.

    Im not just saying that because ive taken a stealer, but it is the reason for my question if that makes sense! My reasoning is as follows.

    If i or kos-mos move first, we could potentially be moving our cc warrior into a firing line and lose that man in turn one. If one of the shootier armys moved first, we could move more strategically, thus saving our cc unit, and not really causeing much danger as we'll still be too far to strike!

    Looking at the selected armys,

    KOS-MOS
    1 - Chaos space marine range - 1 inch
    2 - Assault marine - range 1 inch
    3 - Guardsmen with autocannon - range 7 inch
    Total 9 inch

    IamJasonK
    1- Guardsmen with autocannon - range 7 inch
    2 - Guardsmen with autocannon - range 7 inch
    3 - Guardsmen with Mortar - range 5 inch
    total 19 inch

    macewind
    1 - Guardsmen with heavy bolter - range 5 inch
    2 - Guardsmen with sniper rifle - range 6 inch
    3 - Genestealer - range 0 inch
    total 11 inch

    Warrior47
    1 - genestealer - range 0 inch
    2 - Guardsmen with heavy bolter - range 5 inch
    3 - Space marine with bolter - range 3 inch
    total 8 inch

    So IamJasonK would go first, then me, then kos-mos, then warrior.

    Random is fine i just thought this might make it a little fairer.

    Also plasma pistols do confere an extra attack in cc and can shoot before assaulting. They have the melta special rule.

    What do lasguns do?

  11. #10
    Staying out of trouble KOS-MOS's Avatar
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    101 (x4)

    Well the range of the autocannons is massive but just look at the map, all the green and black
    grids block line of sight. I thought that because of this players would maybe get off 1 to 2 shots before they get there faces kicked in. The assault marine can move 4 grids and assault anyone within 2 girds so he has a kill zone of 6 grids.

    I don't have a problem with a set order in who gos first and your set up sounds fair to me. I wonder what the other players think? (Tell me )

    Oh and the lasgun is there so that you have something to fire if you need to move. Im surprised there are so many guardmen,sure they have a heavy weapon but its only 1 wound with flak armour.

    How do you think i sould handle deployment? I was just going to set our teams up in each of the 4 corners.
    "Hey sarge, this lasgun is heavy. I wish we had something lighter."

    FF7: ABOUT RANDOM BATTLES

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