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I have a 17 year old son who used put quite a bit of time into his 40k Hobby, and now plays World of Warcraft more than anything else. I have also noticed that most of the people/kids at the GW store seem to have shrivled into there computers to play the same game, and it is always the topic of conversation at the store among those who show up.
Yesterday my sons' best friends mother phoned us and told us that her son has been missing for a couple of days and they were worried sick. It turns out that they had taken away his computer privileges, so he ran away to a gaming place so he could play WWC! My had been playing with him on the computer.
I have seen the game and love to play video games myself, but can't understand the draw of this game. I am a little older than most of you obviously, but need some help in understanding this addiction and perhaps a way to help.
Last edited by Diggums Hammer; February 2nd, 2007 at 21:25.
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
The_Outsider's guide to video game addiction.
Step 1 procure said game that you really wish to play.
Step 2 Play the game a fair bit.
Step 3 Realise that you're not half bad, better than some, worst that most.
Step 4 Play to become better than most, worse than a few (this is where the time goes).
Step 5 Keep playing and honing your skills until you are second to none.
OK while that may sound sarcastic, it does hold true.
IMO the reason why WoW is so addicted is because of the immersion it gives you, the game is perfectly planned out to become an addiction (lots of addicted players = lot of cash).
When you can play with so many people (because lets face it, most games AI's are crap or repetitive) you can get such a varied gaming experience most people don't stop because its so much fun.
As we know, if something is fun you want to keep doing it.
I mean, before christmas for a few months I had a dawn of war addiction, after one patch I racked up about 200 games in less than a month (thats an awful lot of games). While a game like DoW has nowhere near the hold on you like WoW does it is certainly hard to stop once you know you are good and play people just to beat them.
But for DoW thats all it is, playing games and beating people.
WoW offers quests and side missions etc, so no matter what mood you're in or how good you are (or how powerful your character is) there is something to do. So I guess the addiction comes from the sheer scale of the game.
As for a solution, cold turkey I guess. I broke my mini addiction over christmas (since (even though i'm 18 ) my mother decreed noone use the computer, so it was turned off). All I had to do was to fund something else to occupy my time.
I did the usual, watch tv, play football bla blah blah and it worked, now while I do play DoW still, its nowhere near as much as I used to.
If that makes any sense.
Ouch! WoW is pretty big here amongst the 40k-ers too. But then again, so were LOTS of other games before.
I'm not nearly as bit into video games as I used to be, so the game doesn't have much draw for me, but several of the more video inclined guys I play 40k with have cut back on 40k and fantasy to play it.
As for the run-away, there are several factors that could be at issue besides simply WoW.
Personally I don't think cutting a kid off completely is a good way to go (unless there was a MAJOR problem or safety/welfare of the child was in jeopardy).
When internet chat really bloomed the first time (early '90s) I was at uni and spent many hours at a time in one chat room. The excitement dies down after a while. Unless someone has a seriously addictive/escapist personality, I'd expect everything to cool down in a few months (at least until the next expansion comes about).
Let me re-frame it in a way that seems laughable today, but was deadly serious at the time...
Remember when you were a kid and there was always 'that one guy' totally addicted to pac man in the arcade/atari?
Baby, when I'm the voice of reason, we've got problems!~artificerSomeone should stop
Jervis "let's make it easy enough for a 3 year old to play" Johnson
before he turns 40k into checkers~anon
I suspect that one good way to get someone off Warcraft is to reduce the amount of time you have to play it before being interrupted. You can't do a lot in Warcraft in half an hour.
I bought it 7 months ago to play with friends, on a link. We enjoyed it, but the friends had other stuff to do, and soon I found that the only people left on it were powergamers who progressed far faster than me. (I play games slowly). After one farrago exploring a dungeon, I decided that the other players were dorks and that I'd quit.
So, I left it for 6 months. Partially to check my character and partially for fun, I've signed up to it this month. I'm enjoying it so far - I'm quite into it - but 4 days later and the repetitive nature of it is getting to me already. The questing-grind (ie. monster killing) gets pretty dull.
And, ultimately, I like having something to show at the end of it. Warcraft can't replace writing or models for me because those are real, tangible things, and a pixie made of pixels isn't. Perhaps you ought to join an older gaming group with your son, or start a terrain project. Perhaps he could do a mini of his warcraft character. Of course, some people do go through a 40k phase and then give up: he may be looking for something else. I moved from playing to painting to converting - perhaps he's looking for another thing like that to do.
Sigh, WoW. Video game addiction is quite a problem actually, though much more so in Asia where there have actually been numerous deaths. I recall a story about a man in Korea who lost his job for playing too much Starcraft. He went to a local PCbang, and played for 50 hours straight. When his wife came to bring him home, he had a heart attack as he stood up and died. There was another story somewhat recently where a couple left their infant unattended for 9 hours while playing WoW... very sad.
Now I've never gotten into WoW, as the only computer game I play is Starcraft, hehe. Now I'm addicted, but not to the extremes that people seem to be experiencing with WoW. I know of a few kids here at my college that failed out of school specifically because of the game. The brother of a friend of mine supposedly quit his heroin addiction because of WoW. Pretty crazy.
Edit: The Chinese government has actually stepped in and put into law restrictions on how much kids can play on the computer in one day. After 3 hours, the games lose some functions, and after 5 they cannot be played anymore. It's apparently a huge problem over there.
Last edited by Fat_Badger; February 2nd, 2007 at 16:05.
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98% of the population actually believes these stupid statistics. If you're part of the 2% of humanity with a brain, put this in your profile.
Young people spending large amounts of time plugged into a virtual world is a problem.
It's almost totaly anti-social and bad in terms of health and fitness too.
As for banning/restricting it though, if you're weak willed enough to become addicted to a virtual universe you deserve to suffer the consequences. It doesn't (except for the baby) tend to hurt others too badly and those that it does really ought to have stopped you.
Every time you read this sig: a fairie dies!
I dont understand the attraction of wow. Its all just run here, kill 20 of them, collect gold, repeat. Sure you can chat to people as you play and sometimes fight another character, but honestly, where is the depth?
I love video games, but i want something that will test me, give me a decent involving story or just leave me scratching my head wondering how to reach that platform. WoW does non of these things, its just repetitive drivel!
Obviously alot of people disagree with me and the mass of addicted players proves this, but when it comes to kids, I think the parents are to blame. When I was a kid, I got a game boy and used to play it for hours on end. I didnt want to go anywere or do anything else. And when I was forced to stop playing for whatever reason i got ratty and had major mood swings. My mom started forcing me to 1 hour limits on the game boy with an hours break in between and it worked. Its just not healthy to be playing for hours on end and parents should put a limit on things.
Now im living on my own however im back to 8 hour stints if i can find the time or game i like
World of Warcraft has destroyed my roomates life, and made mine a bit more of a pain in the ass.
My roomate used to be a good student, (much better than myself) and he had a beautiful girl friend. She is a floor model (aka she gets paid to stand in a store and look pretty).
Then that damn expansion for the game came out. NOW he doenst go to class, (and its starting to rub off on me DAMN HIM( ) and his girlfriend broke up with him . ALL THE DOES IT PLAY THAT STUIPID GAME .
Now when ever i bring my girl over we will be watching a movie on the futon and he will be on his headset (yeah he has a head set for the game) attacking some castle or something. But its kinda annoying cause i mean come on how much is it to ask for a little alone time with my girlfriend but no because of WOW i cant have that:cry: .
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I, and several of my friends, play world of warcraft. I'd like to think we play responsibly, though it does occasionally eat into revision time. Still, I find it's a great way to relax and get away from the endless cycle of agony, humilation and stress which constitues my course.. Yeah, it's really hellish, and I need some way to relax.
I agree it's dangerous though.. Especially for kids. I always feel slightly sad when I meet someone in game who is 15 or so.. All my formative experiences were at that age. The thought that, if I'd had this game, I might have missed them all is really quite worrying.
The danger zone, I know, is when you start making excuses not to see friends so you can play.. Once you've hit that stage, you really need to sort yourself out. I've seen a few people hit that point, and it's not nice.. I think I'm okay with the ammount of time I play.. I still study, I still see my friends outside a lot, I still go out from time to time. I enjoy the game, I enjoy real life, I enjoy playing other games like 40k.. I don't see a problem.
The more I think back though, the more I think that I've always been playing computer games.. I don't think I ever studied at school, I just went home each day and played lemmings, or civilization, or any of those other old games for hours. Never bothered with homework.. These last two years have been the first time in my life I've ever had to put real personal motivation into what I'm doing in order to succeed.. It's tough, but I think I've adjusted well.I used to feel much the same, in fact, at one point I cancelled my subscription when I hit about level 40, intending never to play again..I love video games, but i want something that will test me, give me a decent involving story or just leave me scratching my head wondering how to reach that platform. WoW does non of these things, its just repetitive drivel!
But I think once you hit the higher levels, the game changes and opens up radically.. I've completely stopped soloing on WoW nowadays.. I don't do any of the quests unless they're group or instance based. Running the higher level instances is difficult.. It's not just a case of 'press heal button when healthbar reaches X', there's a lot of thought and quick wits required to fulfill any of the class roles effectively.
The same is true of PVP.. At higher levels there's a lot more cooperation, a lot more tactics and a lot more diversity of experience.
The thrill of WoW for me is the achievement of goals within a group.. It's almost like a sport, only you play online using reflexes and judgement rather than strength and stamina.. and it is a genuinely good feeling when you're group beats a difficult boss or completes a new instance.
Of course, there are some people who solo through the whole game, and I agree, I don't see what they're getting from it save hours of grinding hell.. But the group play aspect, especially at the higher levels, is what really opens the game out for me and makes me carry on playing.
On the East Asia thing.. the prevailing theory is that it's down to social pressure.. Asians are still far more repressed in terms of social interaction than we europeans are. I remember one Korean girl saying that she played games because in real life, she didn't feel she could laugh in public.. and in game she could laugh whenever she wanted. I thought that was kinda touching..
Last edited by The_Giant_Mantis; February 3rd, 2007 at 02:52.
Personally I hate the game. It isn' tmuch more fun to me when I've played it than any other online game and it is very expensive. The thing is that it has gotten so crazy. Two of my friends play it and it is almost all they talk about when they ar around each other. For some reason, WoW becomes an obsession. Once people I know start it, they can't stop and after a while they only like playing with others. That encourages them to get their friends to play, then they get addicted.
The game seems to give people an outlet for behaving like they would like to and messing with each other without the consequences of real life, atleast with those I know. I think that this is where it becomes a problem. People forget that it doesn't matter, that it is a game and start treating WoW like a second life.
Originally Posted by The Paint Monkey