In January I hope to be attending the Shadows over Albion Storm of Magic campaign weekend and I've decided to muster my Ogres for this one. Below is the army I am going to be very likely taking for it.
The Ironstone Tribe
Slaughtermaster - Handweapon, Additional handweapon, Staff of Channeling, Extra level. (Lore of the Great Maw) 317pts
Firebelly - Greatweapon, Rock-Eye, Extra level. (Lore of Fire) 169pts
Bruiser - Handweapon, Additional handweapon, Heavy armour, Dragonhelm, The Other Tricksters Shard, Giantbreaker. 162pts
8 Ogres - Handweapons, Ironfists, Light armour, Full command. 286pts
8 Ogres - Handweapons, Ironfists, Light armour, Full command. 286pts
8 Ironguts - Greatweapons, Heavy armour, Full command, Standard of Discipline. 389pts
4 Leadbelchers - Handweapons, Leadbelcher guns, Light armour, Thunderfist and Bellower. 192pts
4 Mournfang Cavalry - Handweapons, Ironfists, Heavy armour, Ride mournfangs, Full command, Dragonhide banner. 360pts
Stonehorn - Harpoon launcher. 250pts
2396pts
The Pact of Aeric
Truthsayer - Handweapon, Staff of Light, Triskelle, Extra level. (Lore of Life) 245pts
Manticore - Iron hard skin. 175pts
Manticore - Bloodrage. 180pts
600pts
Total 2996pts
The main idea is that the slaughtermaster and the truthsayer get to their arcane fulcrums as quickly as possible and begin casting augment spells on the rest of the army. The bruiser and the firebelly will advance with the ogres and head towards an enemy arcane fulcrum and knock the existing occupant off by whatever means necessary with the firebelly seizing the fulcrum once he does so. The mournfangs, stonehorn and manticores will charge the enemy units or monsters. An unsubtle army but it is quite effective.
JvK B)
The Ironstone Tribe
Slaughtermaster - Handweapon, Additional handweapon, Staff of Channeling, Extra level. (Lore of the Great Maw) 317pts
Firebelly - Greatweapon, Rock-Eye, Extra level. (Lore of Fire) 169pts
Bruiser - Handweapon, Additional handweapon, Heavy armour, Dragonhelm, The Other Tricksters Shard, Giantbreaker. 162pts
8 Ogres - Handweapons, Ironfists, Light armour, Full command. 286pts
8 Ogres - Handweapons, Ironfists, Light armour, Full command. 286pts
8 Ironguts - Greatweapons, Heavy armour, Full command, Standard of Discipline. 389pts
4 Leadbelchers - Handweapons, Leadbelcher guns, Light armour, Thunderfist and Bellower. 192pts
4 Mournfang Cavalry - Handweapons, Ironfists, Heavy armour, Ride mournfangs, Full command, Dragonhide banner. 360pts
Stonehorn - Harpoon launcher. 250pts
2396pts
The Pact of Aeric
Truthsayer - Handweapon, Staff of Light, Triskelle, Extra level. (Lore of Life) 245pts
Manticore - Iron hard skin. 175pts
Manticore - Bloodrage. 180pts
600pts
Total 2996pts
The main idea is that the slaughtermaster and the truthsayer get to their arcane fulcrums as quickly as possible and begin casting augment spells on the rest of the army. The bruiser and the firebelly will advance with the ogres and head towards an enemy arcane fulcrum and knock the existing occupant off by whatever means necessary with the firebelly seizing the fulcrum once he does so. The mournfangs, stonehorn and manticores will charge the enemy units or monsters. An unsubtle army but it is quite effective.
JvK B)