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On Tuesday i had a very fun game of 5500 points each, between 4 players, i had 3000 points of ogres and my ally had 2500 of deamons while we were facing 3000 points of dark elf and 2500 points of vampires and for the first time i used a horde.
it was 18 bulls with both a slaughter master and a bsb in the unit and it did not charge once, instead it got charged by a vargulf 5 blood nights 20 crypt guard and 20 skeletons and they managed to destroy all of them before dying to another block of skeletons led by the vampire general.
I found that using an ogre horde is interesting as it gives them a big advantage being stubborn with their low leadership and all. The game on the other hand ended in a draw, my ally hid behind my ogre horde and let me weaken everything up first.
Has anyone else used an ogre horde and if so have u had better luck than me?
Good lord, that's a lot of Ogres! I recently had a lot of success in a game, but with a much smaller unit of 10 bulls + Tyrant + BSB. 12 was more than enough Ogres, really. Yes, they're not a horde, but it had the ability to get a front of 4 Ogres even after taking casualties, giving me 18 bull attacks, 4 impact hits, 4 stomps, a bonus rank (and the ability to deny enemy rank bonuses), and all the attacks of the characters. That was more than enough to finish off anything that faced me. The only problem was keeping them alive when outside of close combat.
7-12 seems like the best size for a unit of Ogres (after characters are attached). 18 just seems like overkill to me, especially since most enemy units aren't going to be wide enough for more than 4-5 Ogres in each row to attack.
Last edited by mynameisgrax; August 6th, 2010 at 18:37.
"Any job worth doing, is worth doing with a powerklaw."
i know in a way i got lucky (unlucky?) i never had the chance to really move them and a get a charge but all 6 of the front rank was in combat for 5 out of 6 turns, the only range damge that was done was magic that kept reducing my ogres to ws 1 every time, really hard to trully kill but they managed it.
i've had decent success with my Ogre Horde, i use bulls(IGs lil too much points) even if you can't contact all your front ogres you still get another row of attacks on your targets, it also makes for S6 bull charges, i found one game that it can easly get Flanked, so make sure you bring plenty of Flank plugs, like a couple large units of Gnoblars or a couple blocks of Ironguts.
I now keep 2 units of 2x3 Ironguts and my Leads on one side, and a unit of 2x3 bulls and a huge Horde of Gnobs on the other(the weaker side)
The Ogre Deathstar is pretty awesome now, specially since you can have multiple Augments on at the same time, its a shame this edition still doesn't help our slave giant, loses stubborn AND a point of T, the regular giant is just so much better, its a shame too, Giant Breaker is a great big name
Just played a tournament this weekend and used an "ogrestar" of 14 ironguts with runemaw, tyrant, slaughtermaster, bsb, and butcher... all in one unit.... added to this was rhinox riders, two units of naked bulls, and some gnoblars to eat some magic from the runemaw and two gorgers...
Ended up winning best overall... two crushing victories and one massacre (and in this tourney you could only score a massacre if you tabled your opponent)... opponents I faced were dark elves, skaven and beastmen.... 2400 point level.
So I would say at least during this event, the ogre horde was quite competative....
It's almost an advantage to NOT be able to get everyone in combat against some units... that way they can only attack the characters (if that's all they're in contact with - and make way makes that fairly probable) - gut magic and mawseeker makes that fairly difficult (especially with fencer's blades/glittering scales on the tyrant!)... the ironguts then get to add 8 guts worth of attacks rather than 4 worth (if not all in contact) which is devastating... and your relatively fragile ironguts (compared to the characters) stay completely safe...
Last edited by Jack Shrapnel; August 31st, 2010 at 14:50.