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Hey I recently got interested in ogres! I've been pouring through the rule book for them and I like how they set up the fluff, and the rules. But what I'm mainly interested in is, what should I get?
I know I'm probably going to start up with the batalion box but I wont know what to do next
as far as ogre strategy goes. I'm more familiar with WH40K. I've taken a look at the model
range and they all seem pretty sweet. So what are some good ideas for ogre strategy while I'm building my army list?
-HONORABLE MENTIONS IN BLITZKRIEG PAINTING COMP-
"THAT I.G. GUY WITH THAT OVERDEVELOPED TRIGGER FINGER"
As far as it goes. the batalion is average is fine. You might want sone extra bulls and gnoblars, and possibly a butcher.
You should shape up an armylist before going any further IMO.
a hobby drill, a small bit, and some small magnets
I'm really planning to magnetically mount all the weapons choices on my Ogres.
I sorta started my Ogres ramshackle, the Battalion box is a good start, but you'll need more bulls, more ironguts, and more gnoblars. I suggest you just buy another battalion box when next you get the chance and then get some kneadatite/greenstuff and convert a few butchers, a bruiser/tyrant and a BSB out of the leadbelchers.
after that, Gorgers, you need two of them (four if you plan on running Skrag)
I've tried my hunter out, but i was rolling for crap that day, so i don't know if it was a fair assessment of his abilities or not... he IS a portable bolt thrower that (if you had the right equipment, rolled REALLY well, and the opponent rolled REALLY horribly, but at least the possibility is there) could take down a stegadon in one turn. His tusks are kind of nice as well, able to go off on their own and hunt down lone mages, great for killing those pesky skink preists.
I've not yet tried out my Scraplauncher in a battle, nor have i tried out gnoblar trappers, maneaters, yhetees or a slavegiant. So the rest of this is just speculation or going on what i've heard.
Yhetees are good, that fast movement and ignore terrain features comes in really handy. Don't leave these guys out in the open and don't expect them to win a battle all by themselves. (so probably buy these guys should come about the same time as your gorgers, a small unit of three should do)
Maneaters are apparently a rock hard unit, and if you've some converting skill, just grab a box of bulls and start chopping and sculpting away, i'm planning on making a unit of samurai maneaters, as well as a maneater gun-line (imperial and/or dwarven).
The Slavegiant is low on my priority list, i've heard from many that he's more a liability than anything else. Though if you like the Giantbreaker big name, you have to have one, and he would be good for protecting your rear from beastmen ambushes or for a psychology war.
If you magnetically mount the weapon options on the bulls, you'll have less bulls you need to buy to have a full army.