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  1. #1
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    Ogre advice please

    How effective is gut magic? Are multiple butchers worth it in a 2000 point list? What army builds favor 2 butchers? Halfling cook book seems real helpfull, is this correct?

    I am considering 2 gorgers a butcher and tyrant for starting in 2000. Will they work well with 3 units of bulls and 1 unit of ironguts? How many ogres should i end up running in 2000? Do i make at least a unit of leadbelchers mandatory? If i abstain from gnoblars can i still be competitive?

    Just lookin for some insight before/if i go tzeentch.

    thanks


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  3. #2
    /botnobot/ DavidWC09's Avatar
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    1283 (x8)

    Gut Magic is very effective. Two butchers will do a lot for your army. You can roll three spells with two dice each or six spells with one die each. That's a lot for the enemy to handle. Then add the bangstick for a bound spell, a scroll, and the cookbook, and you're set.

    In my admittedly limited experience playing ogres, butchers add a lot of durability to bulls and ironguts. Ogres tend to run with their average leadership, so making them stubborn, tougher, or stronger can do a lot to turn combat their direction.

    The accepted wisdom is to include gnoblars. Super cheap rank bonus to add to a combat.

    Leadbelchers are nice, but not mandatory IMO. Mine seem to have a propensity for blowing themselves up.
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    523 (x8)

    I've written a 2250 point Ogre list recently (just for fun, I don't actually have an Ogre army) and I forwent the cook book in favour of the Hellheart. I think that this magic item can ruin some armies, the real killer is that the mage rolls on the gut magic miscast table instead of his own :shifty:

    Ciao

    Stonehambey

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    hellheart may not be a bad piece of kit, though it is defineately army specific.

    if not mandatory the only thing i can think of to replace leadbelchers would just be more ogres bulls and/or ironguts. i think the leadbelchers while expensive per model fill a certain niche in the o k list.

    some good news, i found 4 bulls hangin out in my mounds of bits, and about 14ish gnoblar trapper models

    i would really like to hear about the effectiveness of maneaters versus gorgers. so please debate....

    thanks a ton!

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    /botnobot/ DavidWC09's Avatar
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    1283 (x8)

    My first OK unit was a dogs of war maneater unit. I like them, but I eventually decided they weren't worth the point sink. I've come to think that gorgers are a better value.

    But beyond tyrants and bruisers, they're your only ogres that can get to strength 7. I've seen Maneaters used well with a brace of handguns, too.
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    Son of LO Plague_00's Avatar
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    maneaters suck 2 rare choices? commone they're really only worth aa special and are waay too many points for what they do point of fact for shooting leadbelchers are better for hand to hand standardized fighting bulls are better and for greatweapon fighting ironguts are better so why bother?

    gorgers on the other hand are gold need 2 and 1 extra for every rareslot the only true back board hunter we have and an absolute pain for the opponent ogres without them is like a cannon without a fuse
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