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A new, young big boss has risen from the ranks of the Facevaulter clan, Grimnar Manyteef. Now he's boasted at the uvver orks to get rid of all the stinkin' elves and pesky 'umies.
As the title presents, it's my first Orc and Goblin army so be gentle. Main opponents are WoC, Empire and High Elves, so I need to be balanced.
Orc Big Boss
Light armour, Enchanted Shield, Martog's Best Basha-whateva, Mounted on a boar
18 Orc Boys 138
Shields, Full command
5 Wolf Riders 65
10 Black Orcs
Doom Diver catapult
Thanks in advance
Last edited by Clearasil; May 20th, 2009 at 04:47.
I'd say drop the Spear chucka and chariot for some Savage Orc Boar Boyz (Big 'uns if you field 5 of them), cut down the Unit size on the Orcs (Maybe break them into 2 units one with shields one with xtra hand weapon).
Gobbos with fanatics are fun, but really, in a small game, 1/10 of your army is 2 spinning balls of death. And with large bulky units in a small game I'd bet they're much more likely to clip back into your own guys. Break up the gobbos into a bunch of small archer units and let them harrass the enemy. or better yet, drop them for some fast cav that'll do the same thing.
As for the Hero, definatly a good choice, and keep the boar. Just cause he's on a boar doesn't mean he can't join an infantry unit, and it makes him mobile if you need him somewhere else, better armor save, ect.
Lastly, if you want some ranged punch / something to deal with higher toughness and armored stuff, throw in a doom diver. I like the doom diver more than a spear chucka in smaller games because it will generally hit more often (cause of the chuka's poor ballistic skill), will be more effective if people aren't using rank bonuses, and should do just as much damage against monsterous creatures.
I revamped the list.
Made the first orc unit a bit bulkier and added a unit of wolf riders who'll flank the unit they charge. I swapped the chukka for the Doom Diver and added a unit of Black Orcs. Their models just melt my brains.