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  1. #1
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    O&G 2250 need advice

    Lords:
    General: Orc Warboss: Chariot (1 other member), light armor, Ulag's Akrit Axe, Spiteful Shield, The Horn of Urgok: 293

    Heroes:
    Orc Big Boss: BSB, great axe, light armor, Mork's Spirit Totem: 151
    Orc Shaman: level 2, Ironback Boar: 151
    Orc Shaman: level 2, boar, Nibbla's 'Itty Ring: 136

    Core:
    23x Orc Boyz: additional choppa, champion, musician: 181
    24x Orc Boyz: additional choppa, FC: 198
    14x Arrer Boyz: 84
    18x Savage Orc Boyz: additional choppa, FC: 210

    Special:
    12x Black Orcs: musician, standard bearer, shields, Gork's WAAAGH! Banner: 211
    6x Orc Boar Big 'Uns: banner, musician, warbanner: 226
    5x Orc Boar Boyz: champion, musician: 134
    Goblin Rock Lobber: 70

    Rare:
    Giant: 205

    Total: 2250

    I am a beginner, advice is welcome. Should I exchange some boar boyz for (savage) orc boyz?


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  3. #2
    i am da Wahhchief Digger's Avatar
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    hey Bl4ck, unique list :p

    i like the setup and how you spread out the punching power through all the units. champion here, banner there, ironbackboar over on this useless fighter, etc

    - they'l never expect the shaman to have impact hits
    - the extra magicdice orcs can get from a fighting unit works for units of 20+. How about dumping a few arrerboyz to buy more savage orc boys? that way you will have another unit of orcs that is 20+
    - You have an open rare slot. consider switching the rock lobber with a doom diver. those are much more effective against anything you rinfantry can't handle.
    your arrerboyz are more of a weakness in your army, maybe replace it with some fast cavalry? say 5 wolf riders with a musician. Those are great for slowing down a enemmy flank, or attacking artillery
    Eternal Newbie

    Warchief Diggah o da Bloodmoon Squiggahs

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