So, yeah. Thinking of starting a Goblin army for next years Conflict Scotland, and have been talking to different people about the setup so far. But just to see if any new thoughts will come forth, I'd give you the same spill.

Hero:
Night gobbo big boss
- Lucky dirk (might have points for sneaky skewerer)
- Amulet of protectyness

Night gobbo Shaman
- Level 2
- Staff of Sneaky Stealing

Night gobbo Big boss
- BSB

Core
35 Night gobbos
- spear
-FC
- 2 fantatics

35 Night gobbos
- spear
-FC
- 2 fantatics

35 Night gobbos
- spear
-FC
- 2 fantatics

20 Night gobbos
- Bow
- 1 fanatic

20 Night gobbos
- Bow
- 1 fanatic


20 Night gobbos
- Bow
- 1 fanatic

21 Night gobbos
- Bow
- Musician

21 Night gobbos
- Bow
- Musician

Special
2 Chukkas

2 Chukkas

Rare
Doom Diver

1500ish points.

Thoughts for tactic is the blocks in ranks of 7, Shaman with one of the Chukkas maybe and use the 20man units for screening and the 21 for Tablecounters. C&C


(And Billy!.. If you see this thread, Befriend me dammit!.. Dunno your name in here)