Anti-Dwarf 2500 points - Warhammer 40K Fantasy
 

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  1. #1
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    Anti-Dwarf 2500 points

    Small number of units... but this should help you have the first turn and these units will not break against dwarves and can take a few hits from cannons etc. (Letters indicate the units)

    Lords:
    (A) Grimgor Ironhide

    Heros:
    ( Black Orc Big Boss- Martog's Best Basha, Warboss Umm's Best Boss 'At, Heavy armour, Shield
    (C) Black Orc Big Boss - Bigged's Kickin' Boots, Heavy armour, Shield
    (C) Night Goblin Big Boss - BSB (razor banner)
    (C) Night Goblin Big Boss - Light Armour, Mad Cap Mushrooms

    Core:
    (40 Orc Bug 'Uns - Double Choppa, Full Command, War Banner
    (C)55 Night Goblin - Spears, Nets, Full command X3 Fanatics

    Special:
    (A)27 Black Orcs- Shields, Full command, Nogg's Banner of Butchery
    X2 Orc Boar Chariots
    X2 Goblin Spear Chukka

    Rare:
    Giant


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  3. #2
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    Curious as to why you chose the giant over doom divers.

  4. #3
    i am da Wahhchief Digger's Avatar
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    If this is a tactix page i'd say
    sod the blorcs. against Dwarfs thers nothing like pumping 1250 points into 5 hordes of 40 night gob herders, who , incidentally Hate Dwarfs and stuff that smells like em, who are immune to psychology, have 2 S5 attacks (with re-rolls). backed up by 25% core into fanatics and a few levels of big waaagh magic, theres not a thing the stunties can do.

    If this is your armylist, nice list. There's a tiny chance you get outflanked by the shortlegged freaks, you might want to look into that,.
    The boar chariots and giant are a rather weak link. If they die to the usual stunty cannonfire, they can cause panic (not likely but quite possible). Keep account with it when deploying and if you spread out, make sure the chariots are more than 6"away from your units.
    Eternal Newbie

    Warchief Diggah o da Bloodmoon Squiggahs

  5. #4
    Senior Member Dwarfchewer's Avatar
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    Going against dwarfs, i agree with digger, i would definitely scrap the chariots and giant, and use the points for doom divers and rock lobbas. Keep the chukkas. Also, against dwarfs, give your lord amulet of protectyness. The worst equipped dwarfs your lord will be bashing will at least have a 4 or 5+ armor, and if you get him in a challenge, then the dwarf lords save will be nice. Dwarfs usually dont spread out too much, so if you give the lord shagas screamin sword, you are lookin at around 7-8 strength 7-8 attacks. Deadly.

    P.s. I use what i suggested above, and thats how i got the name of dwarfchewer...
    Last edited by Dwarfchewer; February 2nd, 2011 at 02:54.
    Warlord Grimtoof Dwarfchewer
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  6. #5
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    Yeah your advice sounds good... thanks!

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