1000 pt gobbo fun list - Warhammer 40K Fantasy
 

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  1. #1
    Member molaticdeath's Avatar
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    1000 pt gobbo fun list

    hey this is a fun list with the gobbos. I'm not really taking it too seriously.. but i don't want it to be a push over list either... that said:

    135. LVL 2 shamen: staff of sneaky stealin

    135. lvl 2 shamen: magic shroom, horn of urgok

    125. lvl 2 shamen: 2 shrooms, nibbles ring

    150. 20 night goblins: command 2 fanatics
    150. 20 night goblins: command 2 fanatcis

    105. 20 night goblin archers: command 1 fanatic

    160. 10 spider riders: command

    40. troll

    what do you think... i like magic :yes:


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  3. #2
    The Love Muffin [Black] Katalyst's Avatar
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    Oh it is fun. :yes:

    -I like to play a similar list with an Orc Shaman and a unit of Orc Boyz. Most armies at 1000 points won't be able to handle 8 power dice.

    -Remember, you can use Hand of Mork on Fanatics. :ninja:

    -Always use Horn of Urgok after you cast all your spells.

    -Staff of Sneaky Stealin' in 1000 points will annoy the hell out of your opponent.

    It can win games, so don't joke around with it too much. :yes:


    Quote Originally Posted by gingerninja View Post
    Dear god.... that is a bit scary.
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    Not only does he have a mighty beard, but he also mentioned nakidity in his post.

  4. #3
    Member molaticdeath's Avatar
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    yeah i played an empire list on saturday. i guess they don't use power dice for prayers or something...so my staff of sneaky stealin' didn't do much but give me a chance to dispell one of the many bound spells. we ended up playing a 750 pt game...weird i know. so my list didn't have any fanatics, no troll, and only 5 spider riders... though my green skin magic was strong... once his holy knights of ...something hit me it was over...he paired it with flangilents? some unbreakable unit... of some sort. ... i guess this was a good lesson for me... though we have cool magic... you still need some strong units to take and deal a beating... i'm thinking about getting an orc great shaman for my general in 2000 pts and having him escorted with some orc boys.... i think they will be able to deal and take some damage... does that sound good? maybe savage orcs?... i would use black orcs but i plan on using my special choices on 2 goblin chariots, 5 hoppers, and a 2 herd team unit, mostly for that hard punch and immunity to psychology... i'd pair the chariots with the spider riders( 2 units of 10 spider riders and 2 chariots)... to work the flanks and give the opponent something else to worry about other than my magic and fanatics... what do you think?

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