Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hey there folks. I got bored with my old Empire army and I won an Orcs and Goblins army box, so I decided to start an Orcs and Goblins army. But not just any Orcs and Goblins army, nay, I want only Orcs! None of these weedy little goblins for me!
The primary reason being Orcs is da biggest an' da best 'n we dun' wan' none of 'em stinkin' weedy 'ittle buggers around. The other reason is that all the Orcs and Goblins players at my store play only... Goblins. No Orcs whatsoever.
Unfortunately I'm quite aware that the army suddenly looses a lot of its flexibility and tactical capacity since I lost all my triksy triks and cunnin traps with them goblins. I'm rather fond of the Night Goblin-Fanatic trap myself. I'll also lose out on those very useful Rock Lobbas, Spear Chukkas, etc. etc. I'm alright with trolls and giants though, but I don't want to take any Dogs of War. Surprisingly enough, I'm also alright with arrer boys.
All I can think of is
A. Take a unit of Black Orcs and stick something hard in it.
B. Buy a lot of Boar Boys.
C. Spend the remaining points on Boys
D. Charge the enemy and hope my tide of orcs manages to kill them. Well, most of them.
Thus, I'm kind of at a loss as how to use an orcs only army. So, could you lads give me some advice on list building, tactics, etc. of an all orc army?
Buy a box of orc boyz, and assemble.
get a box of black orcs, assemble.
get a second box, make the first unit 13-15, make the rest bosses for your orcs.
maybe another orc boyz box to bult up the first five units to approx 23
Put half a dozen orc mobs on the table and charge towards the enemy full pelt. That's it.
p.s. Assemble your boys at the same time, posing them to fit together. I'd reccomend twin choppas / just sheild (Big tactica on orc boys by me coming up soon - likely in the next two days.)
Edit: and your lords and bosses are black orcs to keep your mobs in line (that's why 23no big is a good idea). bigun's are terrible. boar boys are overpriced. chariots work best in pairs. I'd take maybe one shaman (L2 to wink at a waagh with a double six, or at least attempt to, and carry dispel scrolls.)
It really will work best with some gobbos - two or four bolt throwers, a few handfulls of wolf riders / forest gobbos on spiders come highly reccomended. (and some gobbo infantry "spacers" are good too, but one step of convincing at a time)
P.S. swap the spare black orc weapons with your boys as their hand weapons start to repeat alot
Last edited by stayscrunchyinmilk; December 15th, 2008 at 08:49.
Adeptus Mechanicus Marines: http://www.librarium-online.com/foru...ml#post1655065
I've seen it work several different ways:
1. Load up on magic. Great shaman with staff of baduum, 2 orc wizards, some orc infantry, and a bigboss as your general. You're looking for the waaagh spell every game. Take giants, chariots, and savage boars as your heavy hitters.
2. Load up on cavalry. Similar, but a slightly different makeup. Characters in chariots, a black orc on a wyvern, and 2 units of savage or regular boar boyz. You're at a disadvantage without fast cavalry here, but it can work.
3. The grimgor list. Take grimgor ironhide (it's not cheesy, as his 'ard boyz list used to be an actual themed list), take black orcs, and a crapload of infantry. Try to outnumber people and flank them.
It only contains 19 Boyz, and, at least in my case, it only came with enough shields to give 12 Boyz shields, but only had enough shield arms to give 10 of those 12 shields.
I don't know if this was an isolated case, but just wanted to let you know in case it isn't.
Big 'uns are very much a poor man's black orcs, and do the job just as well. The only real difference is when you want those great weapon attacks, but you should at least have a unit or two of blorcs in anyway. I tend to go magic heavy, taking a great shaman and giving him the screaming sword and a few other gubbins so he can fight and cast. I'll usually take a blorc BSB for my big uns unit, some savage orcs with spears are a nice anvil unit, and obviously beef up on regular orcs.
I'd steer away from the cavalry, as we have some of the most overpriced on offer.
http://www.armyroster.com Check out my ToP WIP in the projects section!