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I always wanted a hero that can charge into combat slaughter everything then move on and repeat and could do good in challenges so I thought of something like this, suggestions are highly welcomed.
Black Orc Warboss
Martogs best Basha-XX points
Iron Gnashas-XX points
Effigy Of Mork-XX points
Collar Of Zorga-XX points
Yes i will use him in 2,000 points.
Last edited by ArchonFarseerGuy; January 26th, 2009 at 09:07.
Hey, I just moved your thread to the O&G main forum, where it will likely get more hits, and because this isn't actually an Army List per se. In addition, I've edited out the costs of the individual items, as that's against GW's rules.
To your character build, as much as I hate to burst your bubble, your character is illegal, since the Collar of Zorga and the Effigy of Mork are both Talismans.
About the build itself, I think it would certainly do well at killing things, but I prefer to run my characters in more of a support role, as that's what characters tend to do best, and it's actually really hard to win combats on your own. That said, people have run big, scary things in their lists before, and it's all worked out fine, and at 3K points, that thing would be a real force to be reckoned with. If you want him to do well in challenges, then a Ward save is generally very handy to have.
Whilst he should do extremely well at killing things, bear in mind that it's your humble trooper that wins games (provided there's enough of them anyway), and his leadership might be needed elsewhere.
Hope this helps.
It's a good'un, and combined with the sheild (and a boar) gives a exellent save, and with the itty ring is one of my fave hero's - but that's with a 50 point magic item limit.
For a Lord, ooh we can do better... Ulag's akrit axe - A exellent mid-priced weapon, It allows you to re-roll all of your missed to hits. (Permanantly - every round. Better than hatred.)
Yep, i'm with you there, the Iron gnasha's are one of the best killy things out there. CHOMP!
Others... I do like my enchanted sheild on a boar mounted hero - My lord is most likely to survive through ward saves, or being 'ard as nails (just take the blows).
However, for a good laugh the spiteful sheild is worth a laugh (especially if you are using night gobbo shamans - There's a spell that swaps the DICE ROLLS from 6's to 1's on a selected opponent. I suggest your sheild man's opponent. It's also usefull at adding the odd kill or two when fighting infantry (if on a large, monstrous creature and many are attacking you)
As he's on a wyvern i would reccomend against Porko's piggastick - If you hit a opponent in the side on a wyvern, they won't have a rank bonus - then you won't have a attack (Booo!)
Don't forget - A Ooomie isn't just for christmas, he can last until boxing day with some seasoning.
Adeptus Mechanicus Marines: http://www.librarium-online.com/foru...ml#post1655065
Here is what my killing machine black orc warboss looks like:
- screaming sword
- collar of zorga
- enchanted shield
- iron gnashas
- heavy armor
With this set up you will always be looking at around 2 extra S and A, sometimes 3 or 4, and rarely 1 plus killing blow. Just stick him in a unit and keep him safe until he gets into CC. Having him on the boar with the collar of zorga is really nice too, especially when a dragon is sitting just inside your boars charge range. You can have him pop out of the unit and dismantle any mount and rider (kill the rider first). Not to mention a 1+ armor save (the best armor a orc can get). I think this is a great way to spend exactly 100 pts. on magic items. The only thing you are lacking is the ward save, but then again, you do want a killing machine.
Like AFG had mentioned, I think in a 2000 point game you will want that extra leadership that your general offers to hang around the rest of your army. However, if you were in a bigger game you could have the Warboss on a wyvern as a support lord, just causing beautiful havoc. And remember to never charge into a unit of fully ranked up units with full command with your wyvern. Even if they may be something crappy like men-at-arms, they will be beating you by 5 combat res at the start and they could issue a challenge and absorb all the casualties!
One nice thing about a wyvern is you can have him behind a hill when you declare a waaagh. Normally he wouldn't be able to charge because he isn't in LoS of anything, and your opponent would probably have though of this too, thus most likely leaving some nice flanks or combo charges available. So, you declare the waaagh and move d6" forward onto the top of the hill, well now you have the ability to charge anything that is within 20"! The first time I used that I got a beautiful flank charge off and just kept plowing through other units.
Two droids walk into a bar. The bartender says "Hey, we don't serve your kind here.", so they leave.
Yeah i agree, that shaggas screaming sword is great. I had eight str9 attacks with my black orc general last sat
So what weapon should I use
Savage orc warboss
Martogs best basha
armor of gork
collar of zorg
6 st6 attacks ws7 To6 3+sv 6+wsv and monsters need 6 to hit vary vary reliable