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just a question; is it a good idea to build an army which is composed from units that are immune to phycology or very difficult to fleec exp; squigs, snotlings, giants, wyvern ??
Basically, the way to go if you want to do well in tournaments pick units that do not take Animosity tests or Psychology tests, as these are the main weaknesses of the Orcs and Goblins.
Armies: (Chaos) Space Marines [1250pts], O&G [2250 pts], OK [1000pts]
Da face of Mork looks down on the Gobbers of da Bwoo Moon, da bestest Gobbos eva.