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Hey there, i've been fond of orcs and goblins for a long time but never really got an army of them due to also having a fondness of lizards (back before eotg) and necrons and so didnt have the money.
Now with summer coming up and 8th edition making them competitve but (hopefully) not overpowered i have the perfect excuse to start the army and i like goblins more than i do orcs, particularly night goblins. However other than their basic stat profle and what fanatics do i know next to nothing about the army (no-body in my group plays as them).
Naturally i want to have a strong army, don't mistake me for a powergamer however.
So here is my question:
With all the talk about goblins being THE unit for orcs and goblins to take in 8th, does this mean night goblins or standard goblins?
Are standard goblins allowed to take fanatics also if the previous answer is standard goblins?
With the new edition is spears the best choice or is it still HW: S? (this is really important because if it is i shall be picking up two lots of BFSP before they get discontinued).
Finally with 8th edition in mind could anyone advise me where to go after gaining (if i get) BFSP x2. Doom divers? If a 2000 point list could be given i would be most appreciative.
Thanks in advance
Last edited by Allabang; June 19th, 2010 at 14:24.
You, sir, need to read this. http://www.librarium-online.com/foru...n-tactica.html (Night Goblin Tactica)
In my personal opinion the guy who wrote it is awesome.
It needs updating for 8th ed (which might happen soon) but the biggest changes will be bigger goblin units to take advantage of the Horde rule and dropping the Big Red Ragedy Banna which is pretty redundant now, along with a few other banners.
To answer your question, yep, only Night Goblins can take fanatics. Goblins and Night Goblins are the same point cost but Goblins have a higher base leadership and Night Goblins have a higher I value. Goblins also have light armour which Night Goblins do not. That said- Night Goblins have cooler models and more squigs. Consider taking a Goblin general, though- Ld 8 is significantly better than Ld 7.
As for weapons... HW+S has changed and pssibly for the better but larger units will also lead to more spearmen fighting. It's a tricky call and might be dominated by the cheap BfSP models.
No more NG spearmen, thanks! Now I need some pump-wagons!
I've actually been waiting for a thread like this to pop up since the vendor copies got sent out. Now that we can confirm all those rumors into concrete rule changes, it might be worth the time to sit a bit and talk about what that means as far as our standard goblin tactics. Then again, Paint Monkey touched all the major points (and promised to update his night goblin bible!)
Allabang, you should listen to The Paint Monkey, he is serious business when it comes to night goblins. ^_^
Side note: Sad times. I have a banner that is red and raggity for the express purpose of being so... To think it may be reduced to a further +1 combat res... its gonna be something, darn it!
Mmm that tactica was certainly an excellent read, the majority if not all of it seems extremely appropriate for 8th too.
How exactly are night goblin fanatics released? I was considered the screening with a smaller nightgoblin unit tactic to prevent flyers and fast cav but didn't want them flying out anyway behind the screen and hitting it in the backside lol.
I understand theres very little control you can exercise over a fanatic but i believe there must be somewhere to at the very least position him for a larger amount of damage to the enemy and minimal to you should it backfire.
Also is it really a big deal if a fanatic hits your own troops as a night goblin player? D6 str5 seems strangely, something to not be worried about (if i was playing my saurus i'd be terrified of the thought lol).
Would it be wise for example to deploy one unit of night goblins right on the other side of your main force with 3 fanatics and sit there if theres an objective, releasing the fanatics on the inevitable cavalry unit that charges forth, or run up near the flanks of the enemy to try and get a fanatic to charge through them, or is this asking a lot from a fanatic?
Would a doomdiver be a good counter for the fast cav/flying triggers bearing 8th edition in mind?
I love this model and if it doesn't fill that duty then it will be a shame to see it not played in favour of a stone thrower now there are no partials.
Anyway tyvm for the link, much appreciated.
How do you think the Doomdiver will work in 8th ed now that we dont have to guess, because as it stands we can hit whatever we want
very very well. however, it will becurtailed somewhat by the increase in size of enemy infantry units. it's targets are now more selective - knights, heavily armoured troops and large targets.
Mmm i'm definately going to get one now, if not for the theme then for taking out the dragons that will inevitably be faced.
And if theres no dragon there has to be some 2+ armour save unit somewhere in the opposing army, maybe even try to target an enemy war machine.
i wrote a big long response to this last night but it got wiped by my pc. what i will say is this: after looking at the horde rules, i think spears are significantly more of a viable option than in 7th edition. not only with spears do you get a 3rd rank of attacks, with horde, you get a 4th rank, which is much better than paying the extra points in 7th to only have 2 ranks attack, and sometimes not even that if you are getting charged. now, you could be looking at 40 attacks in the first phase of combat which, for those of us that have played imperial guard will attest to, is going to be quite effective - averaging 10 wounds against ws4 t3 troops and 6 against t4.
i'm thinking my core is going to revolve around 2 blocks of 50 night goblins with nets and spears. it's one heck of an anvil unit.
also consider ranked trolls - great anvil, good hammer and i really think will become a unit of choice for goblin armies.
In 7th getting hand weapon and shield instead of spears was quite a no-brainer. the spears have now improved and the parry rules have changed.
allright suppose you have those 50 goblins all horded up.
40 attacks with spears
30 attacks without (but a freaky 6+ melee ward save)
10 extra S3 attacks is that worth the 50 points for the spears?
Warchief Diggah o da Bloodmoon Squiggahs