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I was working on my 2000pt list tonight, and was pondering on what magic items I should give my characters, and I read the rules for the Collar of Zorga. Now that it makes cavalry mounts, monstrous cavalry mounts, war beasts, monstrous beasts AND Monsters require 6s to hit the bearer, for 5 points it seems like a really good item. Admittedly the Talismans section is somewhat crowded with good items, but considering that you'd have less monsters etc in base contact than regular infantry, it seems like a great defense against Dragons and the like.
What do you think?
In the previous rules it was always a good item if you had some points spare, and didn't already have a talisman. I think it still has its place on a bsb or lesser hero, but there are better items for a warboss.
It has yet to be proven that intelligence has any survival value. - Arthur C. Clarke (1917 - 2008)
Oh yeah, it would never be part of the kit-out I'd use for my General, but I was considering putting it on a Big Boss on the flanks or something because that's the most likely place to encounter war beasts and cavalry. He'd also be much more durable if a flying Monster tried to take him and his unit out, just challenge it if it's ridden or make sure he's front and centre when you do fight it.