Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
can anybody help me. Night goblins riding the great cave squig make attacks aswell as the squig or what. it doesnt say and looking at squig hoppers the rider never fights. i dont know how it works and there is little explanation about how it works in combat in the book. Another thing, can wurrzag be carried forwards or can i only use the model as a savage orc shaman now.
I think Wurrzag is out, if he isn't in the new codex he isn't valid, unless his rules are released in an issue of WD or online sometime soon.
Squig hoppers- riders are too busy hanging on and attempting to direct the squig to attacks, thus the squigs are the only ones to attack. This was the explaination in the old book, works for me.
Older Characters are out from my understanding. Which means Borgut may be out too. This is a little hazy as techanically he's a special character from Storm of Chaos so he may be ok.
Night Gobo on Great Cave Squig-The only way to take a Great Cave Squig is with a character so the character would get to attack also. Works the same way as taking a boar or wolf.
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)