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In December 2006, I hijacked the Winter Conclave as a test-run for a concept for an Inquisitor Grand Tournament.
Some have said that such a thing is impossible, because of the "points free" nature of the game, but I think we proved last year that it could be done and so I'm going to do it again. If you really want to play Inquisitor with people who know how the game should be played, then this is the event to come to.
So how do we turn a cooperative game like Inquisitor into a competitive tournament? Well, the event is basically broken into three sections:
2. Painting & Modelling
Gaming is subdivided into two: playing and game-mastering. The GMs mark the players and the players mark the GMs. Everyone plays at least three games and GMs at least one. Players are marked on several criteria, only one of which involves actually achieving ones objectives.
So the players who turns up with three Space Marines might certainly wipe the board with his opponents in combat terms, but he will also score no or next-to-no points in terms of sportsmanship and imagination. And there's no guarantee that, by doing so, he will win the scenario (see later). In fact, by giving his opponent the opportunity to kill Space Marines, he might even give them bonus points in the "Did something cool" category.
Painting & Modelling is judged by the WHW staff.
Inquisition is a General Knowledge test on the background and history of the 40kverse and rules of the game. It's an open book test, but don't expect to find all the answers in the LRB.
Last year's winner was Inq. Ishigiru (which is how he acquired the custom title "Inquisitor Lord of the Ordos Terran" on the Conclave).
The main change in the format to last year's event (I'm still talking to GW about whether I can call it a Grand Tournament) is that the scenarios won't make up a linked campaign. I fried my brain doing the last time. Won't happen again. I'm contemplating making each participant design a scenario which he will then GM (and is therefore judged on the scenario as well as on his GMing skills). Much less work for me and a good extra skill to test you all on.
Anyway, what I need to know is: when should I hold it?
You have three choices:
Saturday 8 December 2007
Saturday 15 December 2007
Saturday 22 Decemeber 2007
Tell me which you prefer. Most votes (and I'll be totting them up across multiple forums) wins.
The 8th would be best for me. The design a scenario sounds cool but could be difficult for people like me who have yet to play a proper game.
sorry my piont was more that it could make for a bad game.