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Ok, after playing 40k for years me and my mates have finally agreed to upgrade to the greatness which is BFG. My mates have decides to go Eldar and Chaos. I consequently will be going Imperial. We are a massively competitive bunch and my greatest fear for competition is the Eldar player. I am wondering if you guys could recommend the cheesiest Imperial fleet for killing Eldar while at the same time dealing with some tanky Chaos ships? We are looking at starting at around 1000pts, so any help you can give me would be great.
Against Eldar I would definitly recomend as many batteries as possible as the way Eldar shields work lances become completely ineffective.I would also suggest a carrier of some sort when facing both enemys as particularly Chaos tend to rely heavily on their attack craft.
To be honest its pretty hard putting together a fleet which would be very effective against both enemys so a pretty standard Imperial list focussing on ships like Tyrant, Dominator, Dictator, Swords and some Cobras thrown in for good measure.
Personally I would just play whatever ships you like the look of and bugger the consequences, I never leave home without a Lunar or two and plenty of Cobras. To begin with just try out different classes using count as. I started playing the game as Battlefleet Lego until I settled on ships I liked.
so a carrier with heaps of fighters eh?
Carriers would be useful but against both chaos and eldar you would be outclassed if you tried to depend on your attack craft too much. Stick to Imperial strength which would be strong prow armour, torpeados (although less effective) and massed batteries.
The way I would probably play would be to have a single carrier probably a dictator in the middle of my force and just give some fighter cover. Because of this I wouldn't split my fleet at all, taking mainly Tyrants as you line cruisers.
The list I would probably use would be something like
I would have them grouped in a diamond with the Tyrants on sides to try and attempt to use their extra range on their weapons batteries to prevent enemy from getting around the sides to easily. This tightly formed group can be covered easily by you fighters and the swords would guard the rear ready to break off if required to finish off and crippled enemys.
With all the batterys this fleet is designed more for eldar killing as their a more specialised foe but against chaos same applies really just your torpeados will be alot more effective.
A good core carrier would indeed be a good place to start. The Eldar have evil (EVIL!) ordnance that you will need to shoot down. Chaos have lots and lots of ordnance (when they want to) so you need some cover from that as well. Either of the Imperial carriers would be a good place to start, the Dictator being cheaper and the Mars with the Nova cannon - good against Chaos.
When fighting the Eldar the main thing to get into the fleet is some decent-ranged batteries. As Don'tPanic rightly pointed out by you should take a couple of Tyrants. Dominators have good batteries - I'm not that keen on them myself but they could be useful. Avoid the Gothics - good against Chaos but not at all good against Eldar. One ship to look into would be the Overlord - those long ranged guns will give the Eldar something to think about.
Against Chaos you should still do well - prow torpedoes and armour are the main strength of the Imperial fleet and each of your cruisers will have them. The use of mainly batteries against a non-Eldar fleet isn't at all problematic as long as you use them well - consider the bearing of the enemy. A Lunar will give you a nice crossover ship - some batteries and lances. An Overlord's long range lances should also play a role here.
Swords are the escort of choice against the Eldar - I've always found them to be very effective at Eldar hunting. They will have less of a role against the Dark Gods but will still be an important part of the fleet. Cobras are very useful against Chaos - allowing you to loose off torpedoes through the flank of opposing fleets, but they are quite useless against Eldar so be careful if you choose to take them. Same goes with Firestorms.
Get out there and playtest a bit I say - the best way to fine-tune a fleet. Choose a fleet with regard to the advice given above and see how it goes, change bits you don't like and try again. Its more about how you play in BFG (gimme a shout for help with that as well), less about what you take.
Good luck mate.
I have found that dauntless work pretty well too. Swords are a must, as is a carrier for defense. I wouldn't say lances or torpedoes are useless, as the put blast markers on your enemies ships. Any loss of speed can end up putting eldar ships in a bad position for your weapons batteries to tear them up.
Thanks for the advice guys, i will invest in a fleet and then get back to you on how it fairs
The Tyrant fleet isn't good. I advice against that ship.
Take an Emperor BB with 3 Dauntless within 750 points
Or an Emperor plus Dominators up to 1500 points
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My 1k list would be:
X3 Tyrants with range 45 weapons batteries-195 each
1.The tactic would be to have the Tyrants in a squad next to the Retribution about 10 cm away and move down the board for Eldar.
2.For Chaos squadron the Tyrants again but put them right next to the Retribution for joint turret support and move right down a flank firing as far away as you can all at one ship cause some damage and then disengage not glorious but hard to hurt even if they move right at you you have range out to port and starboard and armoured prows and torpedoes to the front.