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I'm going to get into Battlefleet Gothic for a campaign that is been run, but I'm new to the BFG system.
Looking briefly at the races I'm thinking of Eldar or Forgeworld Tau. I don't want a list that is classed as overpowered (Tyranids/Necrons), nor do I want a list that most people use or seem bland (Imperial Guard/Chaos). I'm also avoiding Orks as I play them in 40K anyway and I don't want to just load up on ram ships!
So been a fan of shooting and speed I'm looking at FW Tau and Eldar. I hear that Eldar ships are rediculously fast and maneoverable, but lack durability and I know nothing about their weapon systems. FW Tau I hear got a massive upgrade from their rubbish GW rules, but I don't understand how effective torpedos are nor the turrets.
Keeping cost of models down would be a plus which makes FW slightly offputting as resin is never cheap in bulk! So lots of guns or funky missiles, cheap cost and fast speed is what I'm after. I don't yet know what the points limit is but let's assume up to 1000pt?
Can any BFG veterans assist?
I can't claim to be a veteran, having just started recently myself, but I play Eldar and really enjoy doing so. Their rules are very unique and they play differently than any other fleet that I have faced. They do require some planning and patience, not unlike they do in 40k, but can be infuriating for your opponent when played properly as they will frequently be able to strike from the flanks/rear and then retreat to a position where they receive minimal return fire.
I can't say anything about the FW tau except that their models look great. I have seen them played in one game and they struck me as a torpedo/carrier fleet.
Regardless, the game system (BFG) is one of the best I have played and pretty easy to get into.
Games Workshop is the Wal-Mart of hobby products, except for the low prices. The lack of respect and profit mongering is there in spades.
Chances are I'm going to avoid Eldar for the reason that they are too different. I need to get the basic rules in my head so I think my two new choices are FW Tau and Chaos. I like lots of guns in one format or another so one has tonnes of batteries, the other has tonnes of fighters/torpedos. Though with Chaos I wouldn't mind overloading on assault boats with Khorne!
both fleets have their advantages as far as i can see them.
forgeworld tau have alot of cheap escort ships which can provide you with a screen for your larger ships.
on the other hand, though eldar ships are alot more expensive than their comparable opposites, they are nearly imune to lance class weaponry due to their hollofields.(lances are probably one of the deadliest weapon classes in the game, always hitting on a 4, no matter of range or positioning). the other advantage about eldar is that they can literaly fly circles around most other ships
Hive Fleet Penance - 3500 Points - 4/1/0
Waaaaaaagh Skagtrot (40k Orks) - In Progress
Dinhar Whitestar's Dragon Host (H.E) - 2000 Points
WRONG!Keeping cost of models down would be a plus which makes FW slightly offputting as resin is never cheap in bulk!
The FW Tau fleet is probably one of the cheapest fleets in the game!
Regular-all ship Tau fleet:
Custodian (1 pack)
3 Wardens (1 pack)
2 Protectors (1 pack)
2 Emissary (1 pack)
6 Castellans (2 packs)
plus Kor'O + Aun'O
cost: 60 pounds
(I did answer this at warseer but think LO people need to know as well)/
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