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Alright first a general question. What level of points do most people play at? Just for purposes of planning a fleet.
Second do craftworld Eldar really have a good chance on a pretty empty board? Seems like Eldar are well suited to taking advantage of stuff on the game table that can shield them from long range attacks and let them duck in and out with their shorter range attacks.
But I don't know if my place really runs with a lot of stuff. Plus you can't really rely on it in any case can you?
So can they really do enough damage and hold up well enough? It seems like they have some bite but will fold up really quickly and aren't quick enough to avoid incoming fire unless they have some stellar phenominon to hide behind.
As for rules questions, if multiple Craftworld Eldar ships are conducting a boarding action, and one has aspect warriors is there any odd penalty or do you just add up the boarding value of all ships, aspect and not, and then add +2 on the roll?
you picked one of the best looking fleets in the game.
Standard battle most common size = 1500pts. 750pts for small ones. So I'd say create a fleet between 1000-2000pts and you have a good selection and some variety.
A core would be 2 Dragonships + 4 Wraithships.
Adding a Flame of Asuryan (+ hero) is cool.
They have a hard time on open boards. It is fairly easy to represent asteroids and such in a game though.
Their punch is pretty hard (16 batteries, always closing on Dragonships is awesome) with good launch bay coverage. If you plan your tactics well you can jump in to their sides within just 30cm. Hit'em and then move away 30cm to create a gap about 55-60cm between both fleets. Most enemies don't have 60cm weaponry. Of course the sunside useage is important.
Chaos and Necrons are your scariest opponents.
add +2 to roll as you say for boarding.
Thanks. Couple more things as I read the rules.
If we lock on. Do we reroll all pulsar shots?
Also would you suggest braching a lot? Seems like we really don't take damage well, and we only halve our weapon strength when braced.
Lastly, when other fleets have something in a ship entry where ship X could be equipped with something special, it means that only one ship in their fleet (the one with that name) can make that modification right?
Last edited by sunnyside; April 15th, 2009 at 02:43.
1) re-roll all misses
3) more ships can do it. Like the targetting array on the Mars BC.