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Thread: Old rules

  1. #1
    boo
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    Old rules

    Hey again,

    I finaly got into a campagin again, however, the rule book being used is the older version, so... all my weapons are different, and substained fire is strange... and such,

    anyway, they said there were only a few changes with the actuall rules, so I don't suppose someone could idk... sumerise the OLD rules compared to the NEW rules, or some such?
    as I only see the campaginers once per week, so it's not like I can just flick through it... (though if someone has a PDF(it's necromunda so it's fine) of the olderversion, that'd be cool too) :3

    -boo

    (first game: other gang 152 bigger than me (as i save creds): total wounds caused by shooting: 2; wounds caused by falling off buildings while pinned: 9; result: win & take a territory)


    Grots/SoB/CSP/AWN/DE

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  3. #2
    The Future realitycheque's Avatar
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    There's actually quite a few differences (mostly minor), but can you not convince them to use the new rules? They're much better, and a lot more balanced between the gangs

    Sadly I don't have a PDF of the old rules, but they're probably available as a torrent if not for a pitance on eBay.
    My Deathwatch Campaign
    Furious Angels: (SM) W22, D1, L9 (BA) W15, D0, L3 | Sentinels of Saphery (HE) W3, D0, L0

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