Thanks for the advice! Great help, especially since coming from 40k is a bit of shift, since 40k is all about the power! Right now, my group is just transitioning from 40k, and even though we will still play 40k, Most of us actually like Inquisitor better, since it allows you to get more into the story! Makes me wish GW still was updating it.
Anyways, right now we are starting off with two characters who will be the centers of our future, larger warbands. Basically, these two probably will be in every game, unless they die or something. Here is one of our more developed warbands, though we've already agreed these are going to change to be a little lower powered.
(All the stories behind these characters are still being written out, though I will give a basic overview of the current ideas we have for them)
Warband Solus
Inquisitor Zaroth Lanstar
A Catachan mutant who drains the life energy of those things that anger him, or when he or his friends are in danger. He was in the Imperial Guard until an Inquisitor befriended him during a war against Waaagh! Bigfeetz. The Inquisitor invited Zaroth to join his retinue after glimpsing Zaroth's potential through the Warp. This is the time during which his mutations began to manifest themselves, probably due mainly to the influence of his Inquisitor mentor. Zaroth has since become an Inquisitor of much reknown, and an expert in the history and lifestyles of Xenos, particularly the Tau.
WS79 BS76 S65 T69 I81 Wp83 Sg86 Nv91 Ld89
Vampirism, Acrobatic, First Strike, Deflect Shot
Power sword, Autopistol with one reload, 2 Hallucinogen gas grenades
Robes, with flak armour on Chest, Abdomen, and Groin
Shas'vre Lar Lynu
This is a Tau Firewarrior who is Lanstar's bodyguard/friend. Basically, we have him owing Lanstar a life-debt for saving his Fire Warrior team from a tyranid attack. Since then, he has greatly increased Lanstar's knowledge of the Tau, and has accompanied Lanstar everywhere he goes, though when traveling in areas where the Tau would not necessarily be welcome, he wears a Tau stealth field to avoid detection. He is basically Lanstar's shadow, a sort of guardian angel figure (in an odd sort of way).
WS50 BS108 S59 T61 I77 Wp81 Sg83 Nv92 Ld69 (we have him having a high BS because he is Tau, and the high(ish) nerve is because he is supposed to be the hard veteran who doesn't easily scare, especially when his friend's are on the line.)
Rock Steady Aim, Gunfighter, Quickload, Fast Draw
Long Rifle with one reload, two Pulse Pistols (found the rules for these
here), Smoke grenade
Tau stealth armor (Carapace over ecerything except head, subtracts 25% from the BS of those shooting at him, and doubles the modifiers for spotting him(-10% becomes -20%, etc.) The rules, besides it being carapace armor, only work when he activates the stealth field (takes one action) and he cannot shoot while the field is activated.
What do you think? Our plan is to have each warband with a leader who is all around good, and one dude per band in full Carapace armour. These two will almost always be in every mission.