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I have been working on an interesting Necromunda scenario inspired by the movie â€śDawn of the Deadâ€?. Each player is given a number of points to create a character and may purchase experience to start the game with a bit character development.
The objective of the game is to make your way across a table and make it to the Arbite precinct. Along the way there is loot scattered about to help replenish the players depleting supply of functioning weapons. The entire game a random number of zombies spawn from a table edge a specified distance away.
The characters gain experience during the battle to be used to level up as they make progress down the field. If one of them should happen to fall pray to one of the undead they themselves will rise again and attempt to eat the warm flash of their ex-friends.
I have about 3 pages of information describing game play that I will post later in the day.
The two play testing games I have done have been fun, but very long games. The zombies tend to be easy to kill and only seem to be effective in large numbers.
Anybody interested in playing keep your eyes on this topic and expect me to post links to the documents in about 3 hours from the time I post this.
If anyone does play it, let me get some feedback on how it went, and what you think can be done to improve the game.
That actually sounds pretty fun, I'd like to see what my gang or Kal and Scabbs would be like in a zombie movie
Karnov let all of us fulfil our repressed dreams of being a fat Russian man running around in the great outdoors and getting shot at by weird stone heads and crap. You didn't have a repressed fantasy about doing such marvelous things? Well, I don't believe you . . . [djpretzel]
Here we go, you can download the files from the link below.
Spawn of the Dead
Let me know what you think.
<p.s. sorry for the delay, got called off to go carve some pumpkins.>