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  1. #1
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    why is the kroot long rilfe (kroot rifle in 40k, and a rapid fire weapon) a one shot weapon :wacko: ? and the same for the gauss flayer.

    <div class='quotetop'>QUOTE</div><div class='quotemain'> Listening to nuns&#39; confessions is like being stoned to death with popcorn</div>

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    Son of LO mEGALOMANIAC's Avatar
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    103 (x8)

    Because in =][= you use action points, so you can shoot X number of times as long as you devote X number of your action points that turn (and the gun has the ammo for it). So if you had 5 points for a turn, you could devote three points to shooting a one-shot weapon three times.

    There&#39;s also many weapons with semi-auto, so you can really get firepower flowing - semi(3) would mean for each action point, you&#39;d shoot three times&#33; Full-auto is just sick ^^

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    right. but how can a weapon (kroot rifle) that is rapid-fire in 40k be only able to hold one shot in inquisitor? that doesnt&#39; make any sense. its not rapid fire if your reloading after every shot.
    <div class='quotetop'>QUOTE</div><div class='quotemain'> Listening to nuns&#39; confessions is like being stoned to death with popcorn</div>

    There&#39;s nothing quite as fun as seeing a Chaos Lord overdose on combat drugs two inches away from an assault...

    &quot;On to battle, and to glory&#33;&quot;
    --Master Shaper Kiirn Thenolok

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    Venerable Old One Phobos's Avatar
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    147 (x5)

    *sighs*

    In Inquisitor each turn is divided into a number of actions. These actions dictate what you can do. For instance, firing a weapon takes one, reloading takes X actions depending on the weapon, etc.

    Basically you have gotten confused over this. The kroot rifle can fire once PER ACTION, not once PER TURN.
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    Senior Member Ylide's Avatar
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    Originally posted by Phobos@Nov 6 2004, 03:17
    *sighs*

    In Inquisitor each turn is divided into a number of actions. These actions dictate what you can do. For instance, firing a weapon takes one, reloading takes X actions depending on the weapon, etc.

    Basically you have gotten confused over this. The kroot rifle can fire once PER ACTION, not once PER TURN.
    [snapback]245412[/snapback]
    I think what he&#39;s getting at is why are weapons that are rapid fire in 40k not semi-auto in =][=.... basically he&#39;s trying to compare apparent discrepencies between two utterly different game systems. :wacko:
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    kind of... what i mean is, how can the gun be rapid fire capable if the gun itself only holds one round at a time (hence needing to reload after every shot).
    <div class='quotetop'>QUOTE</div><div class='quotemain'> Listening to nuns&#39; confessions is like being stoned to death with popcorn</div>

    There&#39;s nothing quite as fun as seeing a Chaos Lord overdose on combat drugs two inches away from an assault...

    &quot;On to battle, and to glory&#33;&quot;
    --Master Shaper Kiirn Thenolok

  8. #7
    Son of LO mEGALOMANIAC's Avatar
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    103 (x8)

    but how can a weapon (kroot rifle) that is rapid-fire in 40k be only able to hold one shot in inquisitor?
    It only HOLDS one shot because it also counts as a halbred, which is a pretty fierce weapon on it&#39;s own. The reload time is low on the kroot rifle too, so you can actually get a couple shots off per turn with it if your character has enough actions.

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    The Fallen Cheredanine's Avatar
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    411 (x8)

    Sigh, as various people (in fact far more than I though actually looked at the forum) have pointed out, the two gaming systems (40K and =][=) are different, =[]= is narative based and on a smaller scale (yes I do mean smaller) but more focused. 40K is on a larger scale but less focused, your question should not be "What is wrong with this weapon in =][=" since it is quite apparent it seems right, but what is wrong with it in 40K, for example, a bolter, what happens when they try to reload it? why doesnt the rate of fire drop?

    The 40K rule set represents the overall rate of fire, the =][= represents the actions involved
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