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Ok, i know the Tau have a fleet, but im severely confused. Ive looked around the net, and it seems they have TWO fleets: one is all fish-like, with carrier ships like manta-rays, whilst another features ships that resemble emperial craft, all bumpy with guns and stuff sticking out of them. Which is there fleet? are they both used? when, and where?!?!?!
I love the Tau, but this goes too far...
The bumpy ships are the official Tau ships from GW. The fish ships are from a company called Forge World, they have great minis. You can use either one or both I suppose, but they are different as night and day. Forge World also has a "counts as" list so you can match their minis withe BFG Tau ship rules.
Yes, those Forgeworld Tau ships (if you want to visit Forgeworld's website, go to www.forgeworld.com) were made mostly because a lot of people did not like the regular GW Tau ships. And I mean a lot. There was probably a rally somewhere protesting them.
The argument against the GW ships is that they don't look "Tau" enough. Many argue that they are too blocky, and don't match the design of Tau vehicles like Hammerheads. A lot of players prefer the resin-cast ships released by Forgeworld that were made in an effort to look more Tau-like.
Now I think both ranges of ships look good, so I'm likely in the minority. The only problem I have with the forgeworld ships (and yes, I do have a problem with them) is that they look TOO streamlined. They look more like fighters and advanced bombers, not the massive, bulky capital ships in BFG. Don't get me wrong - they are very nice ships, but they look like they belong on Star Trek or something, where ships designs forego practicality and even tactical common-sense (why have a skinny "neck" connecting the engines and saucer section on ST ships? One hit there and they'll break apart) in favour of cool looks.
Ships are generally bulkier and more like naval vessels in the more realistically designed world of Battlefleet Gothic. Also, although the Tau are advanced with their technology, they've only been spaceborne for a couple thousand years. It makes sense that they wouldn't have very nice looking ships yet, as they are simply utilitarian and practical in their design. I like the blocky ships. Afterall, a species that has only been flying around the stars for a couple thousand years should not have ships that look more advanced than the Eldar vessels, that have been in service for tens of thousands of years. One final argument on why the Tau space vessels look so different from their land vehicles is that they were built by different castes. The Fire Caste designed the Hammerhead, whereas the Air Caste makes the ships. A design descrepancy is not unrealistic.
So, I might be one of the only players who actually prefer the GW ships to the Forgeworld ones, but there you go. If ever I get around to collecting a Tau fleet, I'll be sure to choose the "flying crates" over the "manta rays".
I think both GW and Forge worlds models are nice, but I would would go for the GW's models. As somebody just said Forge worlds look like big fighters and bombers, GW looks moore like battleships.
Realism aside, I think the forgeworld ones look far better. But yeah they don't make sense for all the reasons suggested and streamlined ships in the vaccuum of space aren't really needed at all since there is no air resistance. Why go to the bother? I suppose its a bit like the Imperial battleships, why in the hell do they have rudders?
I see the 2 different types of ships this way:
The GW represent the Tau before and in the beginning of being discovered and stuff While the FW models represent the newer ship more geared for war and stuff.
And it's possible they are streamlined for easier atmospheric travel. Maybe. Iwouldn't know, i play 40K but have intrest in BFG
I do not think the kind of ships in BFG would have any atmosphere travel... They seem like the type that would be built in space and die in space, they are very large. Think star destroyer size, to get repairs they would probably use space stations and I think entering or exiting an atmosphere would be extremely hard for them.
BFG capital ships are about three kilometers in length, so I doubt that a Tau cruiser could take off if forced to land on a planet or a moon. Ship yards and space docks exist to repair damaged starships, so there's no need to land a ship of that size on a planet, not even Orca Gunships. As for the Tau ship designs, I like the GW models more than the Forge World models. Why, you ask? They get what needs to be done without any flashy extras, as befits a race that's only been a major power in the stars for a couple of thousand years. I can see Tau starships looking more like the Prometheus of Stargate SG-1 than a Galaxy-class explorer from Star Trek.It's actually happened more than once. The incident I can recall where the "neck" broke with the most clarity happened on an episode of "Star Trek: Enterprise." The starships Intrepid and Enterprise were defending a convoy from the Xindi. Enterprise fared well for awhile, but the Intrepid was forced to withdraw after her port warp nacelle was blown off by Xindi ships. Guess where she was hit? That little "neck" you mentioned, Houston. Same thing happened to the Reliant on "Star Trek II: The Wrath of Khan." I really like ships like the Galactica or the Alkesh bombers.Originally Posted by Houston