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I really would like some adivce for my Imperials Fleet:
First off what would the best battleship be?
Can I have an effective fleet without ordance?
Is it a good idea to have a bunch of little ships I.E. firestorm frigates?
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Hear the wip, fear the Broadside.
The best bet for a battleship would be the Emperor. It has enough firepower to be scary enough, long range, and craploads of attack craft. The only drawback it it's poor speed (which does help it to stay out of harm's way) and the lack of the armoured prow, which increases it's Ld anyway. The first choice for any aspiring Admiral.
Although chaos fleets work well without much ordnance, they don't really need much as they have superior range compared to most other races. With an Imperial Fleet, you can't escape from it as every capital ship has torpedoes. And if you take my advice on battleship selection, you should embrace the greatness that is 20+ bomber runs and torpedo strikes, which can't both be shot at.
Finally, when choosing a fleet, you should purchase the escorst first and then fill in the rest with capital ships. Who can argue with 16 sword class frigates? Firepower of 64, for 560 points. Enough to cripple several capital ships for similar cost. Frigates are much more valuable that cruisers, but they are too flimsy to support themselves. You should have a balance between the two, but as a rule of thumb at least 20% of your points allocation should go towards escorts.
Hope all that helps.
-My personal favorite battleship is actually the Oberon. It's based on the Emperor design (meaning you use the Emperor model as a base), but with slightly less launch bays and slightly better armaments. It's in the Armada book, which I consider essential to any BFG player anyways. It has 60cm lances AND batteries on both sides, as well as prow AND dorsal batteries @ 45cm, and a total of 4 launch bays (and a rocking FIVE defense turrets). And, if I recall correctly, costs a bit less as well.
-I don't use much ordnance myself. Have you ever seen the Battlefleet Bakka list? It was an ordnance-free Imperial fleet that had a special "fleet defense turret" rule, meaning that turrets on one ship could help defend another ship inside a certain radius. I've messed around with Bakka lists, and have had a ton of fun playing them. But, of course, the Battlefleet Bakka list is NOT official, so I wouldn't suggest trying to make it your main fleet.
That said, you can do an ordnance-light list easily. I assume, by ordnance, you're referring to launched craft. If you meant no torpedoes as well, then you'd have a fleet full of Nova Cannon, which would make most players refuse to play you! Anyways, my own lists rarely have more than two ships with launch capabilities. If I have the Oberon (above), then I usually use a single Mars Battlecruiser (also launches) and then just gunships for the rest (usually a combination of Tyrants, Lunars, and Armageddons). If I'm playing a smaller game without battleships, I usually stick with 1-2 Mars (I really dislike using Nova Cannon, so I wish there was another cruiser-level carrier out there). I never have more than two carriers in 2000pt or less games.
-Escorts are a great idea. A squadron of escorts is just as effective as many normal cruisers, and cheaper. Plus, you can't lose an entire squadron of escorts to one lucky shot, like you can with larger ships. You can even use them as a meatshield (although meat isn't the proper term) by hitting ordnance head-on to screen your bigger ships until you close. I like to include one squadron of escorts per 200-400 points of capital ships. Therefore, every battleship or every two cruisers warrants another escort group. That's just personal taste, though - you can use a lot less and be effective.