I hear from some people that it is possible to combine 40k and battlefleet gothic. I sthis so, and how?
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I hear from some people that it is possible to combine 40k and battlefleet gothic. I sthis so, and how?
In war there is no substitute for victory


The possibilities for that range as far as your imagination can take you. Kill teams and 40k in a flash are great ways to work in boarding actions. Another way you could get it in is by the Planetary Assault scenario. Your ships land the troops on the planet, and you could follow it up with a game of 40k. There could also be room for orbital bombardment (great way to bring in the Daemonhunter's orbital strike). There is almost no end to the possibilities, you just have to put your mind to it.
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The main idea was to base campaigns around it; you fight out a battle of BFG, and when you see who wins you can carry on with a narative for the ground forces. Intermittent games of Gothic could mean one player can purchase lance strikes or orbital bombardment for the next 40K game if they win. Whatever you can think of goes.
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I actually wrote up complex boarding action rules that combined 40K and BFG. If anyone wants them, I'll post them here again. They actually integrate into the canon rules for boarding actions in that you end up scoring points in my rules on the same scale that you would have rolled on in the existing rules, meaning you're playing for the same stakes, but with in-depth action. Boarding Actions end up running between 200-1000pts per side, depending on the size & remaining health of what's boarding what. Battleship vs Station games were fun ^^
What you can do, if you have lots of spare time and access to lots of games is this;
Start with a large ish BFG fleet. Have the objective to land troops on a particular planet.
Play an epic game, try to get into an assault with the unit containing their supreme commander.
Play a 40K game, try to get into base to base with their leader.
Play a game of inquisitor, and duke it out between the two leaders!
Then play it the opposite way around, where the other player has to try to assassinate your leader.



If you have LOADS of time, you could always just have another table that has 40k models from the corresponding fleets on - every time you get a boarding action or teleport attack or whatever you could use the 40k models to fight this out and determine the outcome.
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I usually try to combine 40K and gothic when I play campaigns. I think the real reason that gothic didn't take off is that there wasn't enough integration with 40K.