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I am the creator of Codex: Necromancers, in the Rules Development section of Librarium-Online. I want to expand the army into Battlefleet Gothic, but I don't know how and nor do any of my fellow designers in Rules Development. Can anyone help me?
The Grand Necromagus of the LO Codex: Necromancers Design Team.
The Supreme Lance Leader of the Codex: Wasters Design Team.
Cruelty has a Human Heart
And Jealousy a Human Face
Terror, the Human Form Divine
And Secrecy, the Human Dress
I would think a BFG Necromancer fleet would be VERY similar to the planet the necro's are based. Necro's take (have access to) the ships of whomever they are nearest too.Originally Posted by Unseen Lurker
You could use generic ships from each of the available Fleets. So, if your necro's are found in Imperial space then they would be in imperial ships. Necro's on a choas planet get Chaos ships. etc...etc.
Bonuses or traits:
1. Since they are undead. No Life support required. They get bonuses in defensive boarding actions as there is no atmosphere on the ship. This cost a set points and adds extra boarding defenses.
2. Having no life support required you could say the Damage received gets shifted a column to the right. This represents the ship not having life support requirements. That is a bit powerful, but worth a thought.
3. Instead of shifting columns you could say that no life support reduces critical hits by -1 to the dice roll. This means that snake eyes can negate a critical. Or the Necro can keep, add +1 or -1 to the critical roll.
4. Anther thought is that a necro ship ignores the "Crippled Ships" effects due to an unliving crew. This means they fight on at full strength with huge holes in the ship exposed to space. This would require an increase in the ships cost, but would make them very resilent in the long run. It also lends itself to unliving crew going about it's duties with a gapping hole in the hull beside them.
I think I like #1 & #4 the best as it seems the most logical for an unliving crew. These are just some brainstorming ideas.
40K: Tyranid, Necron, Space Wolves
Fantasy: Dark Elves, Lizardmen, Orcs & Goblins, Dwarves