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Ok I may be starting a Tyranid Hive fleet to match my new tyranid army for 40k. My friend is planning on getting Tau. I was wondering if going with Tyranids was really worth it? Have any of you won out there with them, and if so how did you do it and what models did you use?
first off sarting off BFGwith the 'nids is a very risky proposition. They are all about the tactics of close range combat and BOARDING all the live long day. Fighting something like the Eldar is asking to get bashed to peices. If you get some practice it would be ok once you have some other fleets but the 'nids and tau both have a billion special rules in addition to the normal rules. The Tau are better than the 'nids but thats not saying much. The tau have some interesting spec rules too and need a fairly good admiral to make them stand up to an Imperial or Chaos fleet when on a normal battlefield. I would recommend getting the starter box which will give you a whole bunch of templates the rule book and 8 cruisers (4 Chaos and 4 Imperial) and start from there. This way both of you can play really good fleets and either split the box and add some more ships to make some larger fleets.
Yeh, learning the basic rules using Imp and Chaos would be advisable. I think we have one nid player here, but I know that they are seriously hard to master. Much the same goes for Tau. Best to get the box as has been suggested, have a few games, learn the rules then see what happens. Happy hunting.
Well srry for not being clear but I have bought the starter box, in fact an entire imperial fleet. The thing is that was many a year ago. Sooo...I know what I'm doing, its just this is a new fleet and I havent played in a while.
P.S. I still got some necron ships from about a year ago.
Tyranids are a ton of fun in BFG. The biggest problem (for me anyway) is that their most useful ship (in my opinion) does not a have a model and you are going to have to sculpt/convert your own from scratch. I speak of course of the kraken. I haven't played against the Tau as nids so I can not make specific examples here but I will say this. Plan ahead. Your ship are not known for thier speed and since your close/short range combat based its vital you make a plan of attack and stick to it. Personally I love using the kraken as screens. I even been known to fly them INTO torpedo flight paths to clear the way for the bigger baddies. With a 6+ all around armor and always counting as on brace for impact(above and beyond what ever other orders you give them) they are by far the toughest escort class in tha game, don't be afriad to use them as such. And they really are not that expensive for how good they are. Also study the instictive behavior chart well. While it may seem like a disadvantage at first, once you understand it you can very easily play it into an advantage.
Also you can pull off special orders very easily, since you can test for each ship with each hive ship in range, so don't hold back when you think your going to need them. Arguably you have the easiest time out of any fleet getting the order you need when you need it as long as your fleet is set up right. Basically my advice is this, you have tons of special rules that no ones else does, learn them well and find the ways to use them to your advantage and all will be right with the world. Consume the prey-that-fights-back!