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I saw an article in the IG forum that made me think of BFG. What kind of terrain do you like to see on the board/hate to see on the board? I know we always hear about Eldar using terrain to hide behind, but other than that there's not a lot talked about as far as terrain for BFG goes...
What do you do with it? How much do you use?
Personally, I play Imperial and I like having terrain to maneuver escorts around to come in from an angle or behind. In a game I was playing not long ago, I was considering dashing a pair of damaged cruisers (Mars and Lunar) through an asteroid field to shake a squadron of six Iconoclasts on my tail. The game ended before I got to see what would have happened, though. Which is too bad.
I generally like a board much like a regular 40k one, with 25% terrain. Although my Nova's like a clear shot as much as the next big gun...
What do you guys do with it?
Cadian Enforcement Taskforce(1500) (3/3/2)
181st Cadian (1500) (0/1/4)
A little less than 25% I would have though, as with constraints on turning it can be quite hard to move about if there's too much. Any more than that and you'll be lucky if your fleets meet up at all.
As for what I use, craft shops are great places. As well as oasis globes for making 3D planets you can get all manner of crap to use. Aquarium stores too, I have an asteroid field made from light, sandstone-coloured rocks (maybe they're sandstone?) that look fantastic and are easy to mount on standard flying bases so you know where to edges of your asteroid field actually is.
The thing is it doesn't have to be complex; the simpler the better. Sand makes great dust clouds. Spraypainted cotton wool for gas clouds. Just be creative.
25% would favor maneuver fleets like eldat too much as they could simply hop out and snipe you while your ships have to cautiosly navigate. 10-15% is optimal for BFG as it gives you tactical options, but doesn't benefit either fleet to an unbalanced level.
I find planets and the occaisional asteriod field are fun, but warp rifts are friggin hilarious and add a nice random element to the game. There's nothing like a ship suddenly appearing on the other side of the board when the enemy chasing it gets sucked in and dies:w00t:
Blais's Paint Studio-Getting broken armies good soft scores since 2009