Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
A while ago, like last year, I was planning on starting BFG, but never got enough people in my area interested. Now, I got at least one person, but the difference is now I'd rather play an imperial fleet rather than a Necron one, partly cause the box has those 4 nice cruisers. the problem is the guy I got interested in doesn't really know what he wants to play but isn't really into chaos.
So a few questions, and I start up list for my fleet.
What are the pros and cons of a chaos fleet?
is a tau fleet, not the fw kind, good? He's looking intot hat because he plays tau in 40k, but from looking at the fleet roster I can't really judge how good the fleet is, same with chaos, thats why I'm asking here.
Oh, and where do you get cobras? I was looking on the online store and they aren't there.
For that matter, wheres a good website other than gw that sells bfg stuff?
Ok, now for my Fleet I was thinking
Mars as flag ship with a fleet admiral
2 lunar cruisers or gothic cruisers, or one of each
8 cobra class escorts
3 sword class escorts
A pretty standard list, and really, this topic is more geard towards those questions above, just wanted to trow this out too.
Pros - the Chaos fleet is a fast fleet (not as fast as eldar and necrons, but faster than the others). They prefer large, long ranged weapons batteries over fancy lances and torpedoes (though many chaos ships do have a decent lance capability). The ships are pretty durable and can often stand alone quite well, but always work better in pairs. As the Choas fleet is pretty basic in composition and light on special rules, they are easy to use and ideal for beginners.Originally Posted by ShadowZora13
Cons - low amounts of torpedoes, meaning chaos need to field a greater number of carriers to avoid being overwhelmed by opposing ordnance.Yeah, the Tau fleet has its strengths and weaknesses just like any other fleet. I would say that the Chaos fleet is better for beginners however, for the reasons discussed above. For a truely excellant review of each fleet, have a look at this article by Rogoth, he has everything you need to know right there.Originally Posted by ShadowZora13The UK GW online store sells them here, but I know they are slowely becoming harder to acquire. You could try ebay?Originally Posted by ShadowZora13
Hope this helps mate.
Yeah, cool as they are on the ground, Tau are a bear to use in space. You have lots of low points ships, so you end up with a lot of models on the table, which is good... But they also have seemingly smaller hit potential.
Cadian Enforcement Taskforce(1500) (3/3/2)
181st Cadian (1500) (0/1/4)
Chaos fleets with lots of carriers is very nasty. Next time you go to your local store, pick up a specialist games catalouge, it has stuff the online store lacks.
"Fight for justice, not revenge."
FoW Gepanzerte Panzergrenadiers who took a wrong turn at Tunisia and magically appeared in Normandy as Panzer Lehr: Wins: 11 Losses: 8
Don't count on that. For example, both the online store AND the SG Catalog both only show 3 available ships for the Necron Fleet, they don't show Jackals or Dirges. An email to Glen Burnie got a reply of they are not currently available but are being repackaged for sale at a later date, whatever that means. :wacko:Originally Posted by Codicier_Korsai
"Ho! stand to your flagons steady!
'Tis all we have left to prize.
A drink to the dead already,--
Hurrah for the next that dies."
- ancient Space Wolf toast
Meaning one to a blister, I bet.
Cadian Enforcement Taskforce(1500) (3/3/2)
181st Cadian (1500) (0/1/4)
Yeah, just like they have done with the Cobra in the UK. I should feel lucky though, so may people seem unable to get their hands on cobras anymore. Its a damn shame - such a cool little ship!Originally Posted by Rogoth
The four cruisers in the starter box set (if you are not getting it then grab two cruiser boxes) will take you a long way to making a 1250 point fleet. From these I would go for a Styx, two Murders and a Carnage. These give you a good amount of attack craft per turn, and lots of long ranged firepower(two of chaos' strong points), providing a strong base for the fleet.
Next get some escorts. Infidel Class escorts are a must IMO, as they give your fleet some torpedos to play with. I would go for two squads of three so that you can have a decent torpedo coverage. A squadron of Iconoclasts or Idolators would also be useful. Iconoclasts are fragile but have some nice batteries and can be good for picking off crippled ships and defending you own bigger ships from opposing escorts. Idolators are strange in that thay have longer ranged weaponry than most escorts, so can be used to harrass larger ships from a distance(Their lances only have a 30cm range, so you will have to close in if you want to use them). Idolators have similar roles to Iconoclasts but are slightly better at them thanks to their superior weaponry.
So, points calculation:
Styx - 290
Murder - 170x2
Carnage - 180
Infidel - 40x6
Iconoclast - 30x3 OR Idolator 45x3
Total 1140 OR 1185
This leaves you a bit to spend on a Lord (not as much as I'd like if you take Idolators, but enough).
If you want to vary this, you could change some of the cruisers around. For example, swapping the Carnage for a Slaughter would reduce you ranged firepower capability, but it would add a fast (!) ship, which has heafty short ranged firepower to you fleet, giving you even more of a speedy edge over an Imperial opponent. You could also swap one of the cruisers for a Devastation, which would detract from your fleets shootyness, but would give you more attack craft to play with. More attack craft is always a good thing, and being able to throw out 10 counters per turn by combining a styx and a devastation in one 1250 point fleet will almost definately give you "air" superiority. Swapping some escort for another cruiser would work as well, if you fancy it. Take a look at my post in this thread for a bit of info on Chaos cruiser types
The one cruiser I wouldn't change is the Styx. IMO the Styx is a staple component of any chaos fleet. It has large launch bays and decent ranged firepower. Every fleet should have one! On the other hand, two types of ship I wouldn't include in a fleet of this size are grand cruisers and battleships. They tend to be slower than the other classes, and often more expensive, and will just end up being a points sink in games of this size.
When equipping a lord, I find it most useful to give him an extra re-roll (mark of tzeentch). This extra roll comes in handy if you have a carrier based fleet, as you will not want to run out of attack craft at any point! The choice of which (if any) mark to give the lord is up to you though, they all have their own uses.
Right, I hope this helps a bit. My first fleet was Chaos, it is now at the grand size of around 6000 points. Chaos really play well with a bit of know how. I wish you and your friend the best of luck.