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Thread: Necron BFG

  1. #1
    Senior Member The vampire Lestat's Avatar
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    Necron BFG

    Hi all, after many years of WH40k my friend and I are collecting BFG and although I have started already on Imperial fleet(to go with my Witch Hunters, I had a look today at the Necron fleet (I also own necrons) and was very interested but one thing bothers me, would they ever loose a game?

    Their guns, although short ranged are very powerful and their armour leaves nothing to be desired, a critical hits table that removes many extra hit points, an awsome shield system to complement their armour, an improved teleport system to increase H&R attacks and a Sepulchre to vastly increase leadership. I don't think im missing anything but even the 'brace for impact' is good (for the smaller ships anyway). So aside from the massive leadership modifiers in the Necron critical hits table and the 'Disengaging' victory points additions what is the downside to a Necron fleet (unless you count limited model range).

    So please enlighten me on the downside of a Necron fleet before I mail order a second fleet.


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  3. #2
    Father of the Failed rp252's Avatar
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    POINTS!!!

    Both in the cost of each ship and victory points.

    Necron ships are very expensive. They do pack a serious punch, but not too much for their points cost. As such, a Necron fleet will be small and almost always outnumbered. Whilst not usually a problem, being outnumbered can be a headache sometimes, e.g. if you need to destroy several widely spaced targets.

    Victory points are perhaps the most troublesome thing for a Necron player. Each ship gives away VPs (e.g. for disengaging) but Necron ships give away alot more than most, and as their ships are more expensive to begin with, the VPs given away from just a few ships disengaging can quickly mount up. If a capital ship is destroyed you end up giving away several times its points cost in VPs, so losing a Ciarn will almost definately lose you a game.

    Have a look at the article by Rogoth in the newbie guides section of the articles page, he detials each fleets strengths and weaknesses well.

    Cheers,
    Rich

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  4. #3
    Member Rogoth's Avatar
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    Much like a Necron army in WH40k, the key to destroying a Necron fleet is to center all yoru efforts on one vessel at a time. Preferrably a big one. You see... Say you kill ONE Cairn class battleship in a 1500 point game. Necrons are worth 3x their cost in victory points, and a Cairn is worth 500 points... So, that ONE ship just won the game for the enemy. There is simply NO way for the Necron player to destroy enough ships to add up to more than 1500 points. Even a single 275 point Scythe is worth 825 points dead. So... If you're down that one ship, now you have to destroy half his fleet to make up for the single loss. You have to keep an eye on EVERY ship, even escorts, as he can quickly pile up, say... 1650 points in a 1500 point game. After that he can go get a snack, as you can wipe out every single ship he brings to the table... But sorry, YOU lose.

    Unlike WH40k, there is no such thing as not playing for VP's in BFG, like with alpha missions in 40k. It's the only way to beat certain fleets, so it can't be just ignored.
    BFG
    Cadian Enforcement Taskforce(1500) (3/3/2)
    40k
    181st Cadian (1500) (0/1/4)

  5. #4
    LO Zealot Monsieur Cartier's Avatar
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    I think the way it works is rather sucky, but it sorta makes up for the innate resilience the Necron Fleet possesses.

    Quote Originally Posted by Rogoth
    After that he can go get a snack, as you can wipe out every single ship he brings to the table... But sorry, YOU lose.
    Not really the best way to win a game, is it? But that's the way it is, so if it works then you gotta go that way.
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    Member Rogoth's Avatar
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    Quote Originally Posted by monsieurcartier
    Not really the best way to win a game, is it? But that's the way it is, so if it works then you gotta go that way.
    Not extremely satisfying, no. However, when a fleet is made SO incredibly un-balanced as the Necron one... You have to balance it somehow.

    Look at it this way... How satisfying is it to know you're going to loose every time?
    BFG
    Cadian Enforcement Taskforce(1500) (3/3/2)
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    181st Cadian (1500) (0/1/4)

  7. #6
    LO Zealot Monsieur Cartier's Avatar
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    I see what you're saying, but they could have made more of an effort balancing the list properly rather than how they did end up compiling it.
    --Monsieur

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    Member Rogoth's Avatar
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    Meh... There are folks out there who love to play as the mysterious uber-people wth the death rays... There's nothing wrong with that either. This way, the rest of us get to play against them and still be able to win. The 40k Necron "phase out" rule is the only way to win against them there, too (for some armies). It's just another method of playing. I think it allows for a different, "uber"-playstyle, that's all.

    Wouldn't want to discourage any Necron players.
    BFG
    Cadian Enforcement Taskforce(1500) (3/3/2)
    40k
    181st Cadian (1500) (0/1/4)

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