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Hi Fellow forum users,
Anyone out of the 500+ memebers have anything to do with Mordheim?
I just wanted to start the ball rolling.......
Bye for now
Yep, I have the Sisters of Sigmar...but haven't used them for a millenia, now! I did start a amazonian warband too, but haven't got round to do much with them.
Before my memory fails me: does anyone know if the 'free dagger' count's as a close combat weapon against the 'No more than 2 Close Combat Weapons' limit?
Dear fellow forum members,
I belive that Free daggers do not count towards the "no more than 2 hand weapon rule" as everyone is expected to have a free dagger, even Zombies!
Anyway who would walk into a city like Mordheim unarmed
Undead warbands rule... :twisted:
I have a medium size reiklander warband. I bought it when the game first came out, painted it, and have only used it about 3 times since. I like the models though
What exactly is Morheim?
Mordheim, is the fantasy city of the damned, a terrible place of nightmarish ruins, where death awaits in every shadow. Here hard-bitten warriors stalk through the crumbling palaces and twisting streets, fighting and dying for the promise of riches and gold! Mordheim is a dark and atmospheric game that allows you to control one of the warbands that is out to earn fame and fortune amongst the devastated ruins of Mordheim, the city of the damned. Mordheim is a â€˜skirmish gameâ€™, the rules being similar to Warhammer but adding a complexity not possible when controlling armies of miniatures. Detailed campaign rules allow you to link together a series of games and let the warriors in your warband develop new skills.What exactly is Morheim?
:lol: Dear fellow forum members :lol:
Unlike 40k and Warhammer, Mordheim depends on survival.
In a warband (army) the usual number of models is about 15, and one models "out of action" in a battle, there is a 1/3 chance that they will die permanently.
So the traditional important stats such as Strength, WS, BS, Attack is not as important compared to Toughness, Leadership, Wounds movement, and even initiative (initiative is a crucial part in climbing up walls).
What I like about the game is that its like an RPG type wargame, where your army can actually learn stuff and improve, compared to 40k, where you just fight each other.
I myself personally have an Undead army, there are lots of other armies around such as AMozon women, humans, orcs, dwarfs...etc
Bye for Now.......
This sounds kinda like the new Chaos Clan battles they just developed.
yeah kind of, but there is no chaos, only the "possessed" who wear weird cultist robes