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#1 (permalink)
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| Junior Member Join Date: Feb 2008
Posts: 3
Rep Power: 0 ![]() | I'm doing a Raven Guard space marine army and I need some opinions on a good way to paint a mostly black color scheme. I was thinking of base coating in white, then dark gray or blue followed by black. I figured i could leave the edges that I want to be highlighted exposed and cover the rest with black. I am in no way a professional painter and this idea is just something that I put together from looking at different blogs and such. Thanks to all of you who respond!! ~Lancealot005 |
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| Incredibly Unlikely Ninja ![]() ![]() Join Date: Nov 2005 Location: Winnipeg, Canada Age: 24
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Rep Power: 62 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
Greys work fine for highlights, try some white for extreme pointy spots and such... And Shadow Grey - the blue-ish tone to it really makes it look like a real glint off the edge of the armour.
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| | #5 (permalink) |
| LO Zealot ![]() Join Date: Apr 2006 Location: Thessaloniki, Greece Age: 29
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As everyone said. Black primer. Then black ink... then to the edges Codex Grey and final highlight with Fortress Grey... It sound awfully painful and long taking but it isn't actually! Once you get the hang of it... 8Y
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| Junior Member Join Date: Jun 2007 Age: 21
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I can see why you want to take the long way round, black can look VERY cool if done with care. If you want the easy way round do what these guys are saying. However your way should turn out pretty good looking, all be it time consuming. Try playing around with blues too, since black is (apparently) only an extremly dark shade of another colour. |
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| insert title here ![]() ![]() Join Date: Nov 2004 Location: Virginia, USA Age: 20
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Check out minus_t's Black Dragon blog, he may have some tips thrown in there: http://www.librarium-online.com/foru...army-blog.html
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| | #9 (permalink) |
| the stormlord ![]() ![]() |
Warning: The above blog is a SPAM heavy zone. Enter at your own risk. There are probably some helpful tips and/or hints in there somewhere, but there is also a lot of gumpf. As a quick and easy solution, here is a pic of one of my finished marines: ![]() The method is thus: Paint (almost) everything that isn't black first. I tend to do it in this order: Base, metalics, white/stone. Then clean up all and any mistakes you may have made with plain ol' black (I use Vallejo Model Colour black, as it is a little more 'matte' than the GW Chaos Black). Then, splosh some black onto a pallette and mix in a teeny tiny bit of Codex Grey. I mean, teeny. The paint should be almost indistinguishable from black. Apply this to the top 2/3rds of every armour section, leaving a fine line of pure black right at the top. Then mix in more grey, and repeat, leaving a little of the previous layer showing at the bottom. Rinse and repeat until you have about 50/50 black/grey. Finally, mix up a little more paint at about 1/3 grey/black, so significantly lighter than the previous highlighting, but much darker than pure Codex Grey. Use this mix to add a final 'edge' highlight to any particulaly sharp edges, or areas that need a little definition. It might sound long-winded, but I think the results are worth it. -t.
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