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Now that the team has finally starting keeping people updated I figured I could post this and maybe get someone interested...
Epic Commander is a Total Conversion for the Real Time Strategy game Supreme Commander(henceforth 'SupCom') in which we utilize the games large scale to recreate battles of the kind of scale you find only in 40K Mega Battles or Epic and not in any of the current RTSs.
We are currently working to complete the Imperial Guard and we are making more progress now than ever before, here are some in game screen shots.
Disclaimer: These pictures represent work done to date and neither reflect the unit's final state or confirm specific elements of design.
Next up we have the Land Speeder, my first model for this TC and also the first model I exported with a placeholder Texture, It is still missing the crew thought. I can see lots of these swarming over an outpost...
Here we have our current Key unit, the Warhound! He doesn't have a walk animation yet, his texture is only a place holder and his Laser is lacking(only using the Rhino beam atm) but his Vulcan Mega Bolter can still unleash hellish fury!
Some Wireframe shots;
So yeah, the pic in my signature is linked to our thread over at the GPG forums, I would link to our forum, but it's hosted by Invision*grumblebrumble*, the the Sig over at the GPG forums does link to our forum, sorry for the round about way. So head over, praise of and help us make one of the best non-DoW mads out there!
Images should be no larger than 700 pixels wide. ~LN
this is definitetly somethig worth keeping an eye on, looks pretty good.
So...wow this is awsomely amazing. DO i have to buy SUpreme commander to play this when it's done?
PM me about Aurora Prime Vassal fights! Willing and ready!
Unfortunetly yes. And since I posted this we've also switched to Supreme Commander: Forged Alliance due to it being better.
But if you like playing 40K on a large scale you should check out SupCom anyways, its a great RTS in it's own right even without all the mods out there.