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  1. #1
    Member mechgumbi's Avatar
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    Play Types of Each Force

    I am thinking about getting into Warmachine/Hordes, but I am still not sure which group to start.

    I am leaning towards either Cydor or Protectorate, but I really don't know the play style of any of them that well.

    So my question is, what is the play style of each of 4 major Warmachine, 4 major Hordes, and mercenaries?


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    Check out these links:

    Hordes

    Warmachine

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    Inquisitorial Aspirant librisrouge's Avatar
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    No offense, but it might be easier to just tell us the playing style you're looking for. I can only give short answers but how you build your list is the most important part. Most groups can play with all approaches.

    Cygnar - Ranged, Disruption (focus negation), hard hitting but can't take it
    Khador - Can take it, the big rock you throw at the enemy
    Protectorate - Synergy, Weak Units w/ great buffs
    Cryx - Debuffs, Buffs, Special Abilities

    Mercenaries - Way varied but requires some skill as we don't have pieces DESIGNED to work with each other, with a few exceptions (steelheads.)
    'An open mind is like a fortress with its walls unguarded and its gates wide open' -Blood Ravens

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    Member mechgumbi's Avatar
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    Sorry, I guess my real question is:

    What are the major differences in the play styles between Cygnar and Menoth?

    I currently play WHFB and WH:40k, using O&G, VC, and BA armies. So I have 2 horde-ish armies with lots of magic (O&G have lots of war machines and Vampires have tricked out characters) and then Blood Angels are a balanced group with some emphasis on CC.

    So which one of the two previously mentioned Warmachine armies fits my GW styles.

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    Inquisitorial Aspirant librisrouge's Avatar
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    Menoth

    Though cygnar can do the CC it doesn't like to without it being on its terms. Menoth, on the other hand, has some of the games most ef'ed up CC units and solos. Their spellcaster warcasters are great and they've quite a few solos/units that act as mini-spellcasters. This army is all about enhancing your units with the right boost at the right time so it can beat the tar out of the enemy. Sounds a lot like you fantasy armies.
    'An open mind is like a fortress with its walls unguarded and its gates wide open' -Blood Ravens

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    Member mechgumbi's Avatar
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    Starter Force for PoM

    What would be a good starting force (500pts) for Protectorate of M?

    I am looking for a force that would at least be competitive against most 500 pt armies (warmachine and hordes) that I can buy to learn how to play, without spending too much on units that will not be used often if I expand.

  8. #7
    Junior Member Protectorate's Avatar
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    Well I can help give you a good 500 point list for Protectorate of Menoth, but theres alot of variations, but if you want Close Combat with spellcasting heres something, its not exact but something around this:

    High Exemplar Kreoss
    -Revenger
    -Redeemer

    Choir of Menoth 6/6
    Temple Flame Guard 10/10
    -Officer and Standard Bearer
    Knights Exemplar

    High Paladin Darton Vilmon
    Paladin of the Order of the Wall
    Paladin of the Order of the Wall

    Should be exactly 500 points

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