Welcome to Librarium Online!
So i, like a lot of my other friends lately, have begun starting to look into starting a hordes/Warmachine force. however i am unsure of what force i should really pick up. i have been playing 40k for a while and am a fairly experienced nids' player and was hoping to play a somewhat different or unique faction to the nids' play style. i will say initially i am drawn to the Cryx because they look so righteous. i have aquired through a friend (a friend i like to call the internet) the Prime Remix, Apotheosis, and Escalation rule books and have tried to familiarize myself with the races to an extent.
I've been lurking on some forums and have been reading that the Cryx have a very similar play style to the nids which i find rather disappointing. Also after lookign through the rules i have taken also liking to the Protectorate, but i have read elsewhere they are one of the toughest factions to play.
I am open to anything really as long as it promises to be different and engaging. i kinda want to shy away from an army that features larger groups of weaker melee troops, but not to the extent that i want a gun line army either. Really i just want ppl's oppinions and experiences with em.
So i guess my final questions are
A ) Are the Cyrx really that much like the nids? will the play styles be too similar?
B ) is the Protectorate really that hard to Play?
C ) i initally am favoring a Jack heavy list just becasue they are so damn cool, does this kinda eliminate the most effective way of playing Cyrx?
Dude-chose army that u like miniatures more.
You will lose in begining no matter what u choose.
Also if you paint and play with miniatures u like more-it wont be boring.
As Stav said, I've been told time (and time again) that it really should just fall onto whichever faction's models you like the most. Depending on your warcaster and unit/jack choices, you can change the playstyle by a significant amount, so there is no single playstyle for each faction. There are some playstyles that each will excel in, of course, but you are not so heavily limited as you are in games such as 40k with Tyranids, etc.
Do you like Cryx models or Protectorate models the most? Whichever one pops up first in your mind, roll with them, and put the other faction out of your mind. That's what I usually have to do in order to be able to decide!
haha well alright. and yeah i totally dig the cyrx the most. they look totally righteous. hmm so i guess really what i was wondering with the Cyrx which would be a better choice Bane Thralls or Bane knights? both have their trade offs and im wondering which i should pick up for my 500pt force. this is my tenatitve plan right now for an army:
Bane Lord Tartarus
Either bane knights or thralls
and prolly some bile thralls.
Baiscally i'll get the starter warpack and then add in some special charaters and a unit of bile thralls and either Bane knights or thralls. also most ppl i know play hordes so thats who i'll prolly be playing against the most.
Bane Thralls have stealth, and when they hit on a charge, they are made of win.
Bane Knights have some strong defensive options, but don't hit as hard, and do not have stealth. I feel that their shadow shift slows the game quite a bit and doesn't really help them out that much, but they are a more forgiving unit for new players.
Also, since you are playing Denegra anyway, there is a very strong case that you should bring the Nightmare. It is a fantastic 'jack that gains Stealth when Denegra runs it.
Also, I have some extensive answers to you questions
A) Are Cryx like the 'nids? Not really, no. The Cryx play style is something that doesn't really exist in 40k- they are a tricky assassination force. Sure, you may sometimes field tons of little troopers on the board, but you really aren't trying to overwhelm your opponent with numbers, you are trying to open up a rout to assassinate your oponent's 'caster (a game winning scenario).
Warmachine also has another advantage. A lot of your force's play style will depend on what warcaster you are using. Switching out warcasters will alter your game plan entirely even if you don't change anything else in your force. Also, there is a lot of variety within each faction (for example, my above statement about general Cryx strategy isn't as true with Mortenebra or Lich Lord Terminus, while Denegra's assassination won't look anything like the Witch's Coven).
B) The Protectorate isn't that hard to play, but if you are more interested in Cryx, don't bother with them.
C) Mortenebra wants to play tons of heavy 'jacks, Epic Goreshade the Cursed can run a fairly 'jack heavy force. Your other 'casters are mostly going to want one heavy 'jack and three or more light 'jacks.