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| | #11 (permalink) | |
| Khorne flakes Join Date: May 2008
Posts: 538
Rep Power: 12 ![]() ![]() ![]() ![]() ![]() | Quote:
and black templars cant hav devistator squads... but i love the ideas! your iron knights are great i like the scouts verry much and i cant wait to see the army together... you will join the elite few fluffy armies rather than tactical armies... good luck to you sir hope to se you in ToP! | |
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| | #12 (permalink) |
| I love my brick! ![]() Join Date: May 2007 Location: There's no place I can be, since I've found Serenity. Age: 18
Posts: 768
Rep Power: 32 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hello! Firstly, @ Luke- I'm afriad that's not legal per game, as you cannot take more scouts than marines in a crusader squad. Thier theme is of one marine who tutors one scout. Secondly, LOVING THE MODELS! I really do like the look of the scouts...it's kinda tempting to steal, but I'll figure something out myself lolCannot wait to see more! P.S In my opinion, the Landspeeder Storms are most likely to be released sometime next year perhaps, but I honestly don't know.
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| | #13 (permalink) |
| Junior Member Join Date: Jun 2007
Posts: 37
Rep Power: 19 ![]() ![]() |
Thanks for the love guys! I actually brought the BT codex on thursday with a mind to doing a marine scout army- the templers seem the closest to "Knights" i n fluff terms. It was really the lack of malliable scout builds that stopped me. The fluff behind my army is one on the rebuild. Due to heavy casualties tactical squads are scarcer, having been broken down to replace losses in the assault and dev sides of the chapter. Due to the nature of the campaign, even the lowliest tactical marine has seen the kind of fighting a first company vet would have experienced, so I'm trying to represent that with the Sternguard. |
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| | #14 (permalink) |
| Junior Member Join Date: Jun 2007
Posts: 37
Rep Power: 19 ![]() ![]() |
Hey guys; finished modeling my first two scout squads, as well as played some small games (500-1000pt) in the last week to test out the new squads and rules. My one problem with the army list is the scout biker squads, and while I've started to model them, they will be dropped for ToP. They're to fragile, really struggle in combat. Also, still love Cassius - he's a great stat line, but really needs a strong close combat unit to make him work. I'm putting together a new couple of lists, and would like input from you guys as to what you prefer. One is a elite/scout force using a Kantor stand in, one is a flanking force using a khan stand in; Khan Command Squad - Company Champ, Apoth, Melta, Flamer, Power Weapon Razorback - TL Heavy Bolter, extra armour Cassius 5 Sternguard - 2 melta, power weapon 5 sternguard - 2 plasmaguns, power weapon 10 Scouts - CCW, Camo Cloaks, Power Weapon 5 Scouts - Shotguns, Camo Cloaks, Power Weapon 5 Scouts - Sniper, Camo Cloaks, Telion 5 Vanguard - 4 Power Weapons, Power Fist Razorback - Heavy Bolter, Extra Armour or Kantor Cassius 5 Sternguard - 2lascannons 5 Sternguard - 2plasmacannons 5 sternguard - 2 melta (kantor joins) 10 Scouts - CCW, Camo Cloaks, Power Weapon 5 Scouts - Shotguns, Camo Cloaks, Power Weapon 5 Scouts - Sniper, Camo Cloaks, Telion 5 Vanguard - 4 Power Weapons, Power Fist Razorback - Heavy Bolter, Extra Armour Kantor's defensive force, Khans force flank marches. Ideas? More pics tommorow? |
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| | #15 (permalink) |
| Member Join Date: Sep 2008 Location: Ottawa
Posts: 165
Rep Power: 4 ![]() ![]() |
I like the idea behind it. Subscribed. Looking forward to seeing your ToP submission.
__________________ Nurgle WIP ToP |
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| | #16 (permalink) |
| Junior Member Join Date: Jun 2007
Posts: 37
Rep Power: 19 ![]() ![]() |
Some new photos. Also, posted my pictures, two drednoughts, into this months ToP thread. It was gonna be the scout models, but really didn't have time - though I did have two made up, undercoated dreds, so they got painted instead - in a weekend in fact! |
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