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I have been wanting to get an army together that actually scored some points for me when it comes to painting comps. I think I'm going to chronicle the transition here, let me know what you all think. Maybe by the end I will have a Tutorial for my own shade of Ultramarimes? Who knows.
I am starting with a bucket load of red-painted marines that were originally goign to be blood angels. They look pretty much like this:
all 70+ of them.
What I am going to go to is this:
That is the test fig I did last week. While I am not a super big Ultramarines fan, I have a Tigurius, an old metal Calgar, and a Sgt. Telion that I would like to field. (not in the same list )
THe first two TAC squads (along with a couple of bikes I had) went in the drink (generic simple green) on Monday the 6th. My next day off is Friday the 10th so I will wash and prime them then.
Goal is to start a basic 1000pt list with 2 Tactical squads, an assault squad, a terminator squad, and a captain. Going to grow from there.
Coments and critisizems are welcome.
Last edited by trollzwei; April 7th, 2009 at 16:54. Reason: a few corrections added some info.
The only time my army is following a uniform color scheme is before or after priming, after that it is all stages of WiP. Good luck to you!
May the "Nurgley Goodness" protect you!
thats a nice UM scheme there, but I an see a few Moldlines sticking out, you should get them off or you'll prbably regret it when you have a fantastic, pretty Smurf army.
Looking forward to seeing a whole squade painted
Woot! First Update and a day ahead of schedule :-)
Tac Squads are stripped and drying. Going to reassemble, clean up (mold lines etc), and prime tomorrow.
Not real happy about how the bike stripped, but scrubbing didn't take it off so I will probably not sweat it.
Next into the drink is my CO and Death Company who will emerge from the black rage as a....UM Assault Squad?!? Oh the horrors...
Consequently the Death Co was the only actually "finished" squad in the BA scheme that I did. It is/was 8 men strong. The plasma weilders are a UM addition.
@ Dutchie: Thanks for the reminder, as I scrubbed minis I made sure to note what areas needed touched up for mold lines and such.
Till next time.
Always looking forward to seeing fully painted armies, even if they're Ultramarines. I like the scheme you have going, though for the freehand chapter symbol, try taking a little bit longer with it. It looks a tad rushed, but overall not bad at all.
Yay, update, its always cool to see stuff just after it is stripped, i just stripped an old army and was overun by thoughts of what i coulddo with them mand all the conversion work that could happen, it felt good.......
yeah the U could do to be longer,
I have been toying with the idea on making a stencil from the "U" decal and using it to give me a guide to fill in with that, I'm a few steps away from that so I will ponder it.
In all honesty the test fig was a bit of a rush job, I wanted to paint *something* and had to get it done during the daughter's random length nap time. :-)
I used a hair dryer to speed up the dry times, and just let the paint fly.
Last edited by trollzwei; April 10th, 2009 at 16:13.
Got the first squad cleaned up and primed. Although once the primer dried I noticed a bunch of mold lines I missed.
Also snuck Sgt. Telion in on this batch. I think I am going to paint one squad and one character at a time so it doesn't feel so overwhelming. COmpared to the 30 boy squads I'm used to I should breeze thorugh these. Even if I am going to try to do more detail.
And yes I have converted over to the prime in white side of the fence for this project. I figure it will be easier to darken up the parts I want darker than to brighten up the parts I want lighter. If it doesn't work I can always switch back!
Telion will be an intertesting model to paint. Traditionally his uniform khakis are white. I have never actually painted white other than a highlight or to make a detail "pop." I have mixed feelings right now weather to accent the white with grey/blue to coorespond with the armor pads, or to take the "deathwing" white approach and highlight with brown/red/yellows for a dirtier white.
I think with my scouts I am going to do thier pads in more of a sky blue rather than the bright ultramarine blue I am doing the power armor in. I may have to test paint some peices of sprue with the two whites to see which looks better.
Peace out folks,
Update: Been a busy day little one has been asleep for about 3 hours so I got alot done.
It started out in sadness because I didn't write down what I did to get the blue on the test model, I know it was several layers but I cannot rememeber what they were or the order. :-(
So instead of a test model I have a new test squad. I will ake note of the fact that; yes, I use cheap paints. I use the folk art/apple barrel paints that are available form hobby lobby and walmart. They do what i need and my wife doesn't ask me why I need *another* shade of green too terrible often.
From left to right the color layers are.
1. navy wash
2. real blue wash
3. brilliant ultramarine wash
4. Brilliant ultramarine drybrush
5. metallic sapphire blue drybrush (this lighter color really managed to tone down the smurf blue look quite a bit)
This is what resulted.
Since I have Monday and Tuesday off I could have the whole squad done by mid week. I'm sure the detail work is going to slow me down though.
Still pondering the white issue for Telion. Tempted to consider shades of gray instead.
Last edited by trollzwei; April 10th, 2009 at 20:49.
Hmmm, I like, but perhaps another highlinght/drybrush but this time in a more Zentinth (bah, Its probably not called that butthats what my mind thinks) direction and much lighter (to imitate light bouncing of their shiny smurf armour.
because you got so many marines are you going to leave him like them like that that or do all the details.
I have detail work scheduled for Monday or Tuesday of this week. Black into the recesses, gold trim on the pads and chest eagles as needed, red eyes, and silver detailing on various tubes, and the back pack vents.
I have a couple Mk VI suits with the skulls on the chest that I haven't decided weather or not to paint silver or gold yet.
But the goal is to have the squad itself (minus basing) done by Tuesday. Then I will have to decide how I want to do the bolters. Anyone have a good bolter tutorial? I am thinking black base, silver drybrush, gunmetal drybrush (I use an old pot of reaper aged metal). For the detailing I don't know how I want to go about that. Red with silver details is traditional, but I am toying with a hazard stripe look to them as well. mauy have to lay with a few different variants.
On the note about another highlight. (thanks for the suggestion by the way.) I am thinking once the details are done I am going to experiment with some source-lighting. I am considering scenic movement trays. With a designated position for the sgt. so that his raised power axe is "lighting up" the unit. It may just be wishful thinking, but after browsing Victoria Lamb's site again this morning I really would like to make the attempt at that level of coolness.
sidenote: I use movement trays first for my orks, mostly for deployment. It allows me to deploy 250+ boys in 90 seconds. Things only really slow down when they have to "dis-embark" into a terrain piece. I have had boys that have managed to stay easily movable on their tray until it came time to get stuck in. Blast templates can be a drag, but terrain features are more easily hidden behind.
On the really tiny details I have been thinking. Amorcast makes a cool bit to attach to your weapons to make them look to be in use.
I think these could allows for some really cool source lighting opportunities as well. I just may limit them to independent characters and the like for the time being.
...or there is that deathwatch squad I was going to use as sternguard vets....